ppmtopuzz(1) General Commands Manual ppmtopuzz(1)NAME
ppmtopuzz - convert a portable pixmap into an X11 "puzzle" file
Reads a portable pixmap as input. Produces an X11 "puzzle" file as output. A "puzzle" file is for use with the puzzle program included
with the X11 distribution - puzzle's -picture flag lets you specify an image file.
SEE ALSO ppm(5), puzzle(1)AUTHOR
Copyright (C) 1991 by Jef Poskanzer.
22 August 1990 ppmtopuzz(1)
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puzzle - 15-puzzle game for X
This option specifies the display to use; see X(1X). This option specifies the size and position of the puzzle window; see X(1X). This
option specifies the size of the puzzle in squares. This option specifies the speed in tiles per second for moving tiles around. This
option specifies an image file containing the picture to use on the tiles. Try "mandrill.cm." This only works on 8-bit pseudo-color
screens. This option indicates that the program should create its own colormap for the picture option.
Executing puzzle with no arguments plays a 4x4 15-puzzle. The control bar has two boxes in it. Clicking in the left box scrambles the
puzzle. Clicking in the right box solves the puzzle. Clicking the middle button anywhere else in the control bar causes puzzle to exit.
Clicking in the tiled region moves the empty spot to that location if the region you click in is in the same row or column as the empty
The picture option should work on a wider variety of screens.
Copyright 1988, Don Bennett.
SEE ALSO X(1X)AUTHOR
Don Bennett, HP Labs
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