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xdemineur(6x) [debian man page]

XDEMINEUR(6x)															     XDEMINEUR(6x)

NAME
xdemineur - X11 minesweeper game SYNOPSIS
xdemineur [-v] [-display displayname] [-geometry geom] [-m mines] DESCRIPTION
Xdemineur is a minesweeper game for the X Window System. The object of this game is to find the location of the mines hidden in the minefield and to mark their location by placing a warning flag. You have exactly as many flags as there are mines. The number of flags that remain to be placed is displayed in the top left corner of the window and a timer is displayed in the top right corner. The game is played using a three buttons mouse, as usual with the X Window System. The left button (button 1) is used to uncover the square on which you click (hoping that a mine is not hidden there). The number displayed in an uncovered square indicates how many mines are located around this square (for example, a 3 means that there are three mines within the 8 surrounding squares). The whole game relies on the right use of these numbers. The right button (button 3) is used to place a flag on a square (this indicates that there is a mine here). If you click again with the right button on a square that has a flag, the flag is changed into a question mark: this is useful if you are trying to guess the possible location of some mine, you can use question marks to think about it. One more click with the right button and the question mark disappears. Clicking with the middle button (button 2) on an uncovered square which has all its flags placed around uncovers the surrounding cells which have no flags (this will save a lot of time). Finally, to start a new game, just click on the yellow face above the minefield. OPTIONS
-v Print out version number and copyright notice then exit. -display displayname This option specifies the name of the X server to use. See X(1). -geometry geom This option specifies the initial size and location of the window. See X(1). The size is expressed in number of columns times num- ber of rows. The default is 30x16. The minimum number of columns is 12. -m mines This option specifies the number of mines in the minefield. If there are more mines than squares in the minefield, the default mine number is used. BUGS
Please report any bug you could find in xdemineur to <babafou@babafou.eu.org>. Also, you should tell me the customizations you may have done, such as adding new functions to the game or making modifications to allow the game to run on your system. COPYRIGHT
Copyright (C) 1993-1999 Marc Baudoin <babafou@babafou.eu.org> Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, pro- vided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in sup- porting documentation. The author makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. AUTHOR
Marc Baudoin <babafou@babafou.eu.org> XDEMINEUR(6x)

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ace-of-penguins(6)						   User Commands						ace-of-penguins(6)

NAME
ace-of_penguins - Solitaire-games with penguin-look SYNOPSIS
ace-canfield ace-freecell ace-golf ace-mastermind ace-merlin ace-minesweeper ace-pegged ace-solitaire ace-spider ace-taipei ace-taipedit ace-thornq OPTIONS
None. DESCRIPTION
From the author's intro.html: "The Ace of Penguins is a set of Unix/X solitaire games based on the ones available for Windows(tm) but with a number of enhancements that make my wife like my versions better :-)" ace-canfield Solitary card-game ace-freecell Solitary card-game ace-spider Solitary card-game ace-solitaire Solitary card-game ace-thornq Solitary card-game ace-golf Another solitary card-game ace-mastermind Guess a secret combination of colors. ace-merlin Classical puzzle, rather frustrating. ace-minesweeper Find all hidden mines in a minefield. ace-pegged Classical board game. ace-taipei Asian puzzle, remove pairs of equal stones. ace-taipedit Editor for your own ace-taipei levels. KEYS
All games use the same library of functions and thus the same keys: F1 Online help. Esc Esc or "Q" to leave the game. NOTES
The upstream author DJ Delorie has written an informative webpage which is installed in /usr/share/doc/ace-of-penguins/intro.html The original binaries were renamed to include prefix ace-* to avoid name clashes. BUGS
If you encounter any bugs in this package, please report them to the Debian Bug Tracking System at http://bugs.debian.org/. ENVIRONMENT
None. FILES
None. SEE ALSO
Other games in /usr/games AUTHORS
Programs are by DJ Delorie, some by Martin Thornquist. This manual page was written 1999-09-09 by Thimo Neubauer <thimo@debian.org> for the Debian GNU system (but may be used by others). Updated 2007-09-03 by Jari Aalto <jari.aalto@cante.net>. Released under license GPL v2 or (at your option) any later version. ace-of-penguins 2012-03-23 ace-of-penguins(6)
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