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pennmush(6) [debian man page]

PENNMUSH(6)							   Games Manual 						       PENNMUSH(6)

NAME
pennmush - The PennMUSH mush server DESCRIPTION
This manual page documents briefly the pennmush mush server. It was written for the Debian distribution because the original program does not have a manual page. This is the PennMUSH flavor of mud servers of the MUSH branch. It provides a number of flexible features to enable players to extend the virtual world. This is done by building new rooms and objects, and utilizing its internal programming language, MUSHcode. PennMUSH provides flexible compatibility with the MUSHcode features of many of the other common MUSH flavors, as well as its own approach to them. CREDITS
Maintainer: Javelin Developers: Talek [TAP], Raevnos [SW], Ervin Hearn III [EEH] Porters: Nick Gammon [NJG] (win32), Dan Williams [DW] (MacOS), Sylvia (OS/2) Former devteam: Rhyanna [RLM], Trivian [TN], Halatir [LdW] The original TinyMUSH 1.0 code was written by Lawrence Foard, and was based upon James Aspnes' TinyMUD server. Since then, the code has been modified by the programmers of MicroMUSE (then MicroMUSH), and Joseph Traub (Moonchilde of PernMUSH). From January 1992 to January 1995, Lydia Leong (Amberyl of PernMUSH / Polgara of Belgariad) maintained the code currently known as PennMUSH 1.50. From January 1995 on, Alan Schwartz (Paul of DuneMUSH / Javelin elsewhere) has been maintaining this code, along with a development team. Big thanks to the developers of TinyMUSH 2.0, 2.2 [2.2], 3.0 [3], Mux2, and Rhost [Rhost] servers, as well as to the players of Belgariad MUSH, DuneMUSH, and M*U*S*H, and everyone else using this server! AUTHOR
This manual page was written by Ervin Hearn III <noltar@korongil.net>, for the Debian GNU/Linux system (but may be used by others). SEE ALSO
penn-install(1) http://www.pennmush.org/ The primary PennMUSH server webpage. http://community.pennmush.org/ The community page for PennMUSH users. http://www.pennmush.org/~alansz/guide/ Javelin's Guide for PennMUSH Gods. http://www.pennmush.org/cgi-penn/fom/ The PennMUSH FAQ-o-matic, an interactive FAQ. http://mush101.elsemu.net/ The MUSH101 Schoolhouse. http://www.godlike.com/mushman/ Amberyl's MUSH Manual, outdated but still useful. September 11, 2003 PENNMUSH(6)

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SAUERBRATEN(6)							   Games Manual 						    SAUERBRATEN(6)

NAME
sauerbraten-server - network server for sauerbraten SYNOPSIS
sauerbraten-server [-ubandwidth] [-ndescription] [-cmaxclients] [-iip] [-mmasterserver] [-oN] [-padminpass] DESCRIPTION
This manual page documents briefly the sauerbraten-server command. sauerbraten-server is the standalone network server of the Sauerbraten game. Sauerbraten is a fast 3D first-person shooter. OPTIONS
-ubandwidth Set maximum server bandwidth to bandwidth bytes/second. -ndescription Set the server description text to description. -cmaxclients Limit the maximum number of clients connected to the server simultaniously to maxclients. -iip Bind the server to the IP ip. -mmasterserver Register the server at the masterserver masterserver. (Default is: sauerbraten.org/masterserver/). -oN Set the openness of the server to N. N=1 disables mastermodes, 2 (locked) and 3 (private). N=0 (default) enables all amstermodes. -padminpass Set the password to remote administrate the server to password. SEE ALSO
sauerbraten(6) http://sauerbraten.org/docs/config.html AUTHOR
Sauerbraten was written by Wouter "Aardappel" van Oortmerssen, Lee "Eihrul" Salzman Mike "Gilt" Dysart Adrian "driAn" Henke Jerry Siebe Julian Mayer This manual page was written by Bruno "Fuddl" Kleinert <fuddl@debian.org> for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version pub- lished by the Free Software Foundation. On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL. January 9, 2007 SAUERBRATEN(6)
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