burgerspace-server(6)burgerspace-server(6)NAME
burgerspace-server - UDP server for the networked version of BurgerSpace
SYNOPSIS
burgerspace-server
DESCRIPTION
burgerspace-server is a server that accepts connections from BurgerSpace clients to allow two players to compete with each other. One
player controls the chef and the other controls the egg. Other clients can connect as spectators.
burgerspace-server should be started in a terminal. To terminate it, give the Ctrl-C sequence or use the kill(1) command with the server's
process ID as the argument.
The connections use the UDP protocol. The --port option can be used to specify a non-default listening port (see below).
After the server has started, the user who wants to control the chef must start the client with this command:
burgerspace --server=the.server.hostname.com --chef
Use the appropriate hostname or IP address as the argument for --server. The user who wants to control the egg must give the --enemy
option instead of --chef. The --port option can be added to the burgerspace command-line to specify the server port, if the server was
started with a non-default UDP listening port.
OPTIONS --help display a help page and exit
--version
display version information and exit
--initial-level=N
start game at level N. Default is 1. N must be at least 1.
--port=PORT
UDP port number on which the server must listen for incoming clients. The default is 49152.
LICENSE
This program is free software; you may redistribute it under the terms of the GNU General Public License. This program has absolutely no
warranty.
AUTHORS
Pierre Sarrazin (code)
Luce St-Amand (most images)
FILES
This program uses the flatzebra library, by the same author. This library is itself based on the SDL graphics library (see http://www.lib-
sdl.org).
See the BurgerSpace Home Page:
http://sarrazip.com/dev/burgerspace.html
BUGS
Performance has not been tested thoroughly. Users who want to play the stable stand-alone game should use version 1.8.3.
SEE ALSO burgerspace(6)
May 16th, 2010 burgerspace-server(6)
Check Out this Related Man Page
bubbros-server(6) Games Manual bubbros-server(6)NAME
bubbros-server - the bub-n-bros server.
SYNOPSIS
bubbros-server [ level-file.bin ] [options]
DESCRIPTION
bubbros-server starts an http server that acts as a control panel for the server. The server listens on port 8000 by default. The url for
the control panel is http://server:port/0xN where 0xN is a random hex number (acts as minimal protection). This url is printed when the
server starts. You can start and view games and kill the server from this panel. The control panel also allows you to type in the address
of a server to connect to, the script will then open a client to that server. The http server also servers java applet clients for those
players who wish to use one.
When a game is started the script opens a port for the game server. This port can then be connected to by a client. Clients autodetect
servers running on the local network with UDP ping on port 8056.
Connection forming
The client forms a tcp connection to the server. Or, when using the metaserver, the server forms a connection to the client. If this fails,
the client and server try a simultaneous SYN connect. This sometimes works if the server and client are behind firewalls. The server then
tries to transmit the data over udp. If it gets no response from the client it will fall back to the existing tcp connection.
OPTIONS -b N, --begin N, --start N
Start at board (level) number N. The default is 1. See also the -s option.
-h, --help
Display help.
-i, --infinite
Restart the server at the end of the game. Normally the server quits after a certain period of inactivity. This is useful when used
with the -m option to make a public server that is available for a long time.
-l N, --lives N
Limit number of lives to N. If this option is not specified the number of lives will be infinite.
-m, --metaserver
Register server with the Metaserver (currently) at codespeak.net:8050. This makes your server visible to everybody, and also facil-
itates joining through a fascistic firewall.
--port TYPE=N Sets default listening ports. If type is LISTEN , sets the game server port to N. The game server port is chosen randomly by
default. If the type is HTTP , sets the http server port to N. The http server port defaults to 8000. Another port will be chosen
if none was specified and 8000 is already in use. The server also listens to UDP ping on port 8056.
-s N, --step N
Increase board number with N when a board is completed. Defaults to 1. see also the -b option.
OUTPUT
The server outputs helpful debug information concerning the http and game servers.
SEE ALSO bubbros(6)bubbros-client(6)
December 7, 2007 bubbros-server(6)