GLGENPROGRAMPIPELINE(3G) [FIXME: manual] GLGENPROGRAMPIPELINE(3G)NAME
glGenProgramPipelines - reserve program pipeline object names
C SPECIFICATION
void glGenProgramPipelines(GLsizei n, GLuint *pipelines);
PARAMETERS
n
Specifies the number of program pipeline object names to reserve.
pipelines
Specifies an array of into which the reserved names will be written.
DESCRIPTION
glGenProgramPipelines returns n previously unused program pipeline object names in pipelines. These names are marked as used, for the
purposes of glGenProgramPipelines only, but they acquire program pipeline state only when they are first bound.
ASSOCIATED GETS
glGet() with argument GL_PROGRAM_PIPELINE_BINDING
glIsProgramPipeline()
SEE ALSO
glDeleteProgramPipelines(), glBindProgramPipeline(), glIsProgramPipeline(), glUseShaderPrograms(), glUseProgram()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
[FIXME: source] 05/30/2012 GLGENPROGRAMPIPELINE(3G)
Check Out this Related Man Page
GLACTIVESHADERPROGRA(3G) OpenGL Manual GLACTIVESHADERPROGRA(3G)NAME
glActiveShaderProgram - set the active program object for a program pipeline object
C SPECIFICATION
void glActiveShaderProgram(GLuint pipeline, GLuint program);
PARAMETERS
pipeline
Specifies the program pipeline object to set the active program object for.
program
Specifies the program object to set as the active program pipeline object pipeline.
DESCRIPTION
glActiveShaderProgram sets the linked program named by program to be the active program for the program pipeline object pipeline. The
active program in the active program pipeline object is the target of calls to glUniform() when no program has been made current through a
call to glUseProgram().
ERRORS
GL_INVALID_OPERATION is generated if pipeline is not a name previously returned from a call to glGenProgramPipelines() or if such a name
has been deleted by a call to glDeleteProgramPipelines().
GL_INVALID_OPERATION is generated if program refers to a program object that has not been successfully linked.
SEE ALSO
glGenProgramPipelines(), glDeleteProgramPipelines(), glIsProgramPipeline(), glUseProgram(), glUniform()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
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