Query: matrix_to_quat
OS: debian
Section: 3alleg4
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
matrix_to_quat(3alleg4) Allegro manual matrix_to_quat(3alleg4)NAMEmatrix_to_quat - Constructs a quaternion from a rotation matrix. Allegro game programming library.SYNOPSIS#include <allegro.h> void matrix_to_quat(const MATRIX_f *m, QUAT *q);DESCRIPTIONConstructs a quaternion from a rotation matrix. Translation is discarded during the conversion. Use get_align_matrix_f() if the matrix is not orthonormalized, because strange things may happen otherwise. Allegro version 4.4.2 matrix_to_quat(3alleg4)