Query: get_x_rotate_matrix
OS: debian
Section: 3alleg4
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
get_x_rotate_matrix(3alleg4) Allegro manual get_x_rotate_matrix(3alleg4)NAMEget_x_rotate_matrix, get_x_rotate_matrix_f - Construct X axis rotation matrices. Allegro game programming library.SYNOPSIS#include <allegro.h> void get_x_rotate_matrix(MATRIX *m, fixed r); void get_x_rotate_matrix_f(MATRIX_f *m, float r);DESCRIPTIONConstruct X axis rotation matrices, storing them in m. When applied to a point, these matrices will rotate it about the X axis by the spec- ified angle (given in binary, 256 degrees to a circle format).SEE ALSOapply_matrix(3alleg4), get_rotation_matrix(3alleg4), get_y_rotate_matrix(3alleg4), get_z_rotate_matrix(3alleg4) Allegro version 4.4.2 get_x_rotate_matrix(3alleg4)
Related Man Pages |
---|
get_rotation_matrix(3alleg4) - suse |
get_rotation_matrix(3alleg4) - php |
get_rotation_matrix(3alleg4) - redhat |
get_rotation_matrix_f(3alleg4) - v7 |
get_rotation_matrix(3alleg4) - osx |
Similar Topics in the Unix Linux Community |
---|
Is UNIX an open source OS ? |
Detecting unused variables... |
Find columns in a file based on header and print to new file |
My first PERL incarnation... Audio Oscillograph |