get_vector_rotation_quat(3alleg4) debian man page | unix.com

Man Page: get_vector_rotation_quat

Operating Environment: debian

Section: 3alleg4

get_vector_rotation_quat(3alleg4)				  Allegro manual				 get_vector_rotation_quat(3alleg4)

NAME
get_vector_rotation_quat - Constructs a quaternion to rotate points around a vector. Allegro game programming library.
SYNOPSIS
#include <allegro.h> void get_vector_rotation_quat(QUAT *q, float x, y, z, float a);
DESCRIPTION
Constructs a quaternion that will rotate points around the specified x,y,z vector by the specified angle (given in binary, 256 degrees to a circle format). Allegro version 4.4.2 get_vector_rotation_quat(3alleg4)
Related Man Pages
get_rotation_matrix_f(3alleg4) - debian
get_rotation_matrix(3alleg4) - centos
get_rotation_matrix(3alleg4) - opendarwin
get_rotation_matrix(3alleg4) - redhat
get_rotation_matrix_f(3alleg4) - v7
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