Man Page: allocate_voice
Operating Environment: debian
Section: 3alleg4
allocate_voice(3alleg4) Allegro manual allocate_voice(3alleg4)NAMEallocate_voice - Allocates a sound card voice for a sample. Allegro game programming library.SYNOPSIS#include <allegro.h> int allocate_voice(const SAMPLE *spl);DESCRIPTIONAllocates a sound card voice and prepares it for playing the specified sample, setting up sensible default parameters (maximum volume, cen- tre pan, no change of pitch, no looping). When you are finished with the voice you must free it by calling deallocate_voice() or release_voice(). Allegro can manage up to 256 simultaneous voices, but that limit may be lower due to hardware reasons.RETURN VALUEReturns the voice number, or -1 if no voices are available.SEE ALSOdeallocate_voice(3alleg4), reallocate_voice(3alleg4), release_voice(3alleg4), load_sample(3alleg4) Allegro version 4.4.2 allocate_voice(3alleg4)
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