S3D_PUSH_TEXTURES(3) s3d Manual S3D_PUSH_TEXTURES(3)NAMEs3d_push_textures - push many texturesSYNOPSIS#include <s3d.h> int s3d_push_textures(int object, const uint16_t *tbuf, uint16_t n);DESCRIPTIONAs for vertices, you can push arrays of textures on the texture stack to have greater performance. The tbuf should contain n texture sizes which consist of 2 uint16_t values for width and height for each texture.AUTHORSimon Wunderlich Author of s3d s3d S3D_PUSH_TEXTURES(3)
| Related Man Pages |
|---|
| glprioritizetextures(3g) - redhat |
| gldeletetextures(3g) - mojave |
| glprioritizetextures(3g) - mojave |
| gldeletetextures(3g) - redhat |
| glprioritizetextures(3g) - centos |
| Similar Topics in the Unix Linux Community |
|---|
| Is UNIX an open source OS ? |
| Detecting unused variables... |
| How to copy a column of multiple files and paste into new excel file (next to column)? |
| New UNIX and Linux History Sections |