S3D_CLONE(3) s3d Manual S3D_CLONE(3)NAMEs3d_clone - clone objectSYNOPSIS#include <s3d.h> int s3d_clone(int oid);DESCRIPTIONClones an already existing object. They get just look the same as the parent-object and will change when the parent-object changes. Cloning especially makes sense if you want to use the same object a lot of times. Move and transform is independent from the parent. The function returns the childs object id.AUTHORSimon Wunderlich Author of s3d s3d S3D_CLONE(3)
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