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ost::BaseObject(3)					     Library Functions Manual						ost::BaseObject(3)

NAME
ost::BaseObject - BaseObject. SYNOPSIS
#include <persist.h> Public Member Functions BaseObject () This constructor is used in serialisation processes. virtual ~BaseObject () Default destructor. virtual const char * getPersistenceID () const This returns the ID of the persistent object (Its type) virtual bool write (Engine &archive) const This method is used to write to the Persistence::Engine It is not equivalent to the << operator as it writes only the data and not the object type etc. virtual bool read (Engine &archive) This method is used to read from a Persistence::Engine It is not equivalent to the >> operator as it does no typesafety or anything. Detailed Description BaseObject. This object is the base for all Persistent data which is not natively serialised by the Persistence::Engine It registers itself with the Persistence::TypeManager using a global constructor function. A matching deregister call is made in a global destructor, to allow DLL's to use the Persistence::Engine in a main executable. Persistable objects must never maintain bad pointers. If a pointer doesn't point to something valid, it must be NULL. This is so the persistence engine knows whether to allocate memory for an object or whether the memory has been pre-allocated. Author: Daniel Silverstone Base class for classes that will be persistent. Constructor &; Destructor Documentation ost::BaseObject::BaseObject () This constructor is used in serialisation processes. It is called in CreateNewInstance in order to create an instance of the class to have Read() called on it. virtual ost::BaseObject::~BaseObject () [virtual] Default destructor. Member Function Documentation virtual const char* ost::BaseObject::getPersistenceID () const [virtual] This returns the ID of the persistent object (Its type) virtual bool ost::BaseObject::read (Engine &archive) [virtual] This method is used to read from a Persistence::Engine It is not equivalent to the >> operator as it does no typesafety or anything. virtual bool ost::BaseObject::write (Engine &archive) const [virtual] This method is used to write to the Persistence::Engine It is not equivalent to the << operator as it writes only the data and not the object type etc. Author Generated automatically by Doxygen for GNU CommonC++ from the source code. GNU CommonC++ Sat Jun 23 2012 ost::BaseObject(3)

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ost::Engine(3)						     Library Functions Manual						    ost::Engine(3)

NAME
ost::Engine - Engine. SYNOPSIS
#include <persist.h> Public Types enum EngineMode { modeRead, modeWrite } These are the modes the Persistence::Engine can work in. Public Member Functions Engine (std::iostream &stream, EngineMode mode, bool compress=true) THROWS(PersistException) Constructs a Persistence::Engine with the specified stream in the given mode. void sync () This Flushes the buffers and closes the Persistence::Engine this must happen before the underlying stream is shut down. bool more () This says there are more objects to deserialize. virtual ~Engine () void write (const BaseObject &object) THROWS(PersistException) writes a BaseObject from a reference. void write (const BaseObject *object) THROWS(PersistException) writes a BaseObject from a pointer. void write (int8 i) THROWS(PersistException) void write (uint8 i) THROWS(PersistException) void write (int16 i) THROWS(PersistException) void write (uint16 i) THROWS(PersistException) void write (int32 i) THROWS(PersistException) void write (uint32 i) THROWS(PersistException) void write (float i) THROWS(PersistException) void write (double i) THROWS(PersistException) void write (const String &str) THROWS(PersistException) void write (const std::string &str) THROWS(PersistException) void writeBinary (const uint8 *data, const uint32 size) THROWS(PersistException) void read (BaseObject &object) THROWS(PersistException) reads a BaseObject into a reference overwriting the object. void read (BaseObject *&object) THROWS(PersistException) reads a BaseObject into a pointer allocating memory for the object if necessary. void read (int8 &i) THROWS(PersistException) void read (uint8 &i) THROWS(PersistException) void read (int16 &i) THROWS(PersistException) void read (uint16 &i) THROWS(PersistException) void read (int32 &i) THROWS(PersistException) void read (uint32 &i) THROWS(PersistException) void read (float &i) THROWS(PersistException) void read (double &i) THROWS(PersistException) void read (String &str) THROWS(PersistException) void read (std::string &str) THROWS(PersistException) void readBinary (uint8 *data, uint32 size) THROWS(PersistException) Related Functions (Note that these are not member functions.) __EXPORT Engine & operator>> (Engine &ar, BaseObject &ob) THROWS(PersistException) __EXPORT Engine & operator>> (Engine &ar, BaseObject *&ob) THROWS(PersistException) __EXPORT Engine & operator<< (Engine &ar, BaseObject const &ob) THROWS(PersistException) __EXPORT Engine & operator<< (Engine &ar, BaseObject const *ob) THROWS(PersistException) __EXPORT Engine & operator>> (Engine &ar, int8 &ob) THROWS(PersistException) __EXPORT Engine & operator<< (Engine &ar, int8 ob) THROWS(PersistException) __EXPORT Engine & operator>> (Engine &ar, uint8 &ob) THROWS(PersistException) __EXPORT Engine & operator<< (Engine &ar, uint8 ob) THROWS(PersistException) __EXPORT Engine & operator>> (Engine &ar, int16 &ob) THROWS(PersistException) __EXPORT Engine & operator<< (Engine &ar, int16 ob) THROWS(PersistException) __EXPORT Engine & operator>> (Engine &ar, uint16 &ob) THROWS(PersistException) __EXPORT Engine & operator<< (Engine &ar, uint16 ob) THROWS(PersistException) __EXPORT Engine & operator>> (Engine &ar, int32 &ob) THROWS(PersistException) __EXPORT Engine & operator<< (Engine &ar, int32 ob) THROWS(PersistException) __EXPORT Engine & operator>> (Engine &ar, uint32 &ob) THROWS(PersistException) __EXPORT Engine & operator<< (Engine &ar, uint32 ob) THROWS(PersistException) __EXPORT Engine & operator>> (Engine &ar, float &ob) THROWS(PersistException) __EXPORT Engine & operator<< (Engine &ar, float ob) THROWS(PersistException) __EXPORT Engine & operator>> (Engine &ar, double &ob) THROWS(PersistException) __EXPORT Engine & operator<< (Engine &ar, double ob) THROWS(PersistException) __EXPORT Engine & operator>> (Engine &ar, String &ob) THROWS(PersistException) __EXPORT Engine & operator<< (Engine &ar, String ob) THROWS(PersistException) __EXPORT Engine & operator>> (Engine &ar, std::string &ob) THROWS(PersistException) __EXPORT Engine & operator<< (Engine &ar, std::string ob) THROWS(PersistException) __EXPORT Engine & operator>> (Engine &ar, bool &ob) THROWS(PersistException) __EXPORT Engine & operator<< (Engine &ar, bool ob) THROWS(PersistException) template<class T > Engine & operator<< (Engine &ar, typename std::vector< T > const &ob) THROWS(PersistException) The following are templated classes. template<class T > Engine & operator>> (Engine &ar, typename std::vector< T > &ob) THROWS(PersistException) template<class T > Engine & operator<< (Engine &ar, typename std::deque< T > const &ob) THROWS(PersistException) template<class T > Engine & operator>> (Engine &ar, typename std::deque< T > &ob) THROWS(PersistException) template<class Key , class Value > Engine & operator<< (Engine &ar, typename std::map< Key, Value > const &ob) THROWS(PersistException) template<class Key , class Value > Engine & operator>> (Engine &ar, typename std::map< Key, Value > &ob) THROWS(PersistException) template<class x , class y > Engine & operator<< (Engine &ar, std::pair< x, y > &ob) THROWS(PersistException) template<class x , class y > Engine & operator>> (Engine &ar, std::pair< x, y > &ob) THROWS(PersistException) Detailed Description Engine. This class constructs on a standard C++ STL stream and then operates in the mode specified. The stream passed into the constructor must be a binary mode to function properly. Author: Daniel Silverstone stream serialization of persistent classes. Member Enumeration Documentation enum ost::Engine::EngineMode These are the modes the Persistence::Engine can work in. Enumerator: modeRead modeWrite Constructor &; Destructor Documentation ost::Engine::Engine (std::iostream &stream, EngineModemode, boolcompress = true) Constructs a Persistence::Engine with the specified stream in the given mode. The stream must be initialised properly prior to this call or problems will ensue. If built using zlib compress can be used to enable compression virtual ost::Engine::~Engine () [virtual] Member Function Documentation bool ost::Engine::more () This says there are more objects to deserialize. void ost::Engine::read (BaseObject &object) reads a BaseObject into a reference overwriting the object. void ost::Engine::read (BaseObject *&object) reads a BaseObject into a pointer allocating memory for the object if necessary. void ost::Engine::read (int8 &i) [inline] References CCXX_ENGINEREAD_REF. void ost::Engine::read (uint8 &i) [inline] References CCXX_ENGINEREAD_REF. void ost::Engine::read (int16 &i) [inline] References CCXX_ENGINEREAD_REF. void ost::Engine::read (uint16 &i) [inline] References CCXX_ENGINEREAD_REF. void ost::Engine::read (int32 &i) [inline] References CCXX_ENGINEREAD_REF. void ost::Engine::read (uint32 &i) [inline] References CCXX_ENGINEREAD_REF. void ost::Engine::read (float &i) [inline] References CCXX_ENGINEREAD_REF. void ost::Engine::read (double &i) [inline] References CCXX_ENGINEREAD_REF. void ost::Engine::read (String &str) void ost::Engine::read (std::string &str) void ost::Engine::readBinary (uint8 *data, uint32size) void ost::Engine::sync () This Flushes the buffers and closes the Persistence::Engine this must happen before the underlying stream is shut down. void ost::Engine::write (const BaseObject &object) [inline] writes a BaseObject from a reference. References write(). Referenced by write(). void ost::Engine::write (const BaseObject *object) writes a BaseObject from a pointer. void ost::Engine::write (int8i) [inline] References CCXX_ENGINEWRITE_REF. void ost::Engine::write (uint8i) [inline] References CCXX_ENGINEWRITE_REF. void ost::Engine::write (int16i) [inline] References CCXX_ENGINEWRITE_REF. void ost::Engine::write (uint16i) [inline] References CCXX_ENGINEWRITE_REF. void ost::Engine::write (int32i) [inline] References CCXX_ENGINEWRITE_REF. void ost::Engine::write (uint32i) [inline] References CCXX_ENGINEWRITE_REF. void ost::Engine::write (floati) [inline] References CCXX_ENGINEWRITE_REF. void ost::Engine::write (doublei) [inline] References CCXX_ENGINEWRITE_REF. void ost::Engine::write (const String &str) void ost::Engine::write (const std::string &str) void ost::Engine::writeBinary (const uint8 *data, const uint32size) Friends And Related Function Documentation __EXPORT Engine & operator<< (Engine &ar, BaseObject const &ob) [related] __EXPORT Engine & operator<< (Engine &ar, BaseObject const *ob) [related] __EXPORT Engine & operator<< (Engine &ar, int8ob) [related] __EXPORT Engine & operator<< (Engine &ar, uint8ob) [related] __EXPORT Engine & operator<< (Engine &ar, int16ob) [related] __EXPORT Engine & operator<< (Engine &ar, uint16ob) [related] __EXPORT Engine & operator<< (Engine &ar, int32ob) [related] __EXPORT Engine & operator<< (Engine &ar, uint32ob) [related] __EXPORT Engine & operator<< (Engine &ar, floatob) [related] __EXPORT Engine & operator<< (Engine &ar, doubleob) [related] __EXPORT Engine & operator<< (Engine &ar, Stringob) [related] __EXPORT Engine & operator<< (Engine &ar, std::stringob) [related] __EXPORT Engine & operator<< (Engine &ar, boolob) [related] template<class T > Engine & operator<< (Engine &ar, typename std::vector< T > const &ob) [related] The following are templated classes. serialize a vector of some serializable content to the engine template<class T > Engine & operator<< (Engine &ar, typename std::deque< T > const &ob) [related] serialize a deque of some serializable content to the engine template<class Key , class Value > Engine & operator<< (Engine &ar, typename std::map< Key, Value > const &ob) [related] serialize a map with keys/values which both are serializeable to an engine. template<class x , class y > Engine & operator<< (Engine &ar, std::pair< x, y > &ob) [related] serialize a pair of some serializable content to the engine. __EXPORT Engine & operator>> (Engine &ar, BaseObject &ob) [related] __EXPORT Engine & operator>> (Engine &ar, BaseObject *&ob) [related] __EXPORT Engine & operator>> (Engine &ar, int8 &ob) [related] __EXPORT Engine & operator>> (Engine &ar, uint8 &ob) [related] __EXPORT Engine & operator>> (Engine &ar, int16 &ob) [related] __EXPORT Engine & operator>> (Engine &ar, uint16 &ob) [related] __EXPORT Engine & operator>> (Engine &ar, int32 &ob) [related] __EXPORT Engine & operator>> (Engine &ar, uint32 &ob) [related] __EXPORT Engine & operator>> (Engine &ar, float &ob) [related] __EXPORT Engine & operator>> (Engine &ar, double &ob) [related] __EXPORT Engine & operator>> (Engine &ar, String &ob) [related] __EXPORT Engine & operator>> (Engine &ar, std::string &ob) [related] __EXPORT Engine & operator>> (Engine &ar, bool &ob) [related] template<class T > Engine & operator>> (Engine &ar, typename std::vector< T > &ob) [related] deserialize a vector of deserializable content from an engine. template<class T > Engine & operator>> (Engine &ar, typename std::deque< T > &ob) [related] deserialize a deque of deserializable content from an engine. template<class Key , class Value > Engine & operator>> (Engine &ar, typename std::map< Key, Value > &ob) [related] deserialize a map with keys/values which both are serializeable from an engine. template<class x , class y > Engine & operator>> (Engine &ar, std::pair< x, y > &ob) [related] deserialize a pair of some serializable content to the engine. Author Generated automatically by Doxygen for GNU CommonC++ from the source code. GNU CommonC++ Sat Jun 23 2012 ost::Engine(3)
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