Event Classes(3) Coin Event Classes(3)NAME
Event Classes -
Classes
class SoButtonEvent
The SoButtonEvent class is the base class for all button events.
The event classes which results from the user pushing buttons on some device (keyboard, mouse or spaceball) all inherit this class. The
SoButtonEvent class contains methods for setting and getting the state of the button(s). "
class SoEvent
The SoEvent class is the base class for all Coin events.
Coin contains its own set of event classes, independent of the underlying window system. "
class SoKeyboardEvent
The SoKeyboardEvent class contains information about keyboard interaction.
When the user presses any keys on the keyboard, these will be translated from a system specific event into a Coin event and sent to the
scenegraph by using instances of this class. "
class SoLocation2Event
The SoLocation2Event class contains information about 2D movement events.
Location2 events are generated by devices capable of 2D, e.g. pointer devices -- typically computer mice. Instances of this class contains
information about the position of the pointer on the render area. "
class SoMotion3Event
The SoMotion3Event class contains information about 3D movement events.
Motion3 events are generated by devices capable of '3D motion', for instance spaceballs. Instances of this class contains information about
these devices' translations and rotations in all 3 dimensions. "
class SoMouseButtonEvent
The SoMouseButtonEvent class contains information about mousebutton interaction.
When the user presses any buttons on the mouse, these will be translated from a system specific event into a Coin event and sent to the
scenegraph by using instances of this class. "
class SoSpaceballButtonEvent
The SoSpaceballButtonEvent class contains information about spaceball button interaction.
When the user presses any buttons on a spaceball device, these will be translated from a system specific event into a Coin event and sent
to the scenegraph by using instances of this class. "
Detailed Description
These classes are te event types you can send to a scene graph through the SoHandleEventAction. They are a pretty direct mapping from the
various system event types you will have on all the host architectures.
Author
Generated automatically by Doxygen for Coin from the source code.
Version 3.1.3 Wed May 23 2012 Event Classes(3)
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SoSpaceballButtonEvent(3) Coin SoSpaceballButtonEvent(3)NAME
SoSpaceballButtonEvent -
The SoSpaceballButtonEvent class contains information about spaceball button interaction.
When the user presses any buttons on a spaceball device, these will be translated from a system specific event into a Coin event and sent
to the scenegraph by using instances of this class.
SYNOPSIS
#include <Inventor/events/SoSpaceballButtonEvent.h>
Inherits SoButtonEvent.
Public Types
enum Button { ANY, BUTTON1, BUTTON2, BUTTON3, BUTTON4, BUTTON5, BUTTON6, BUTTON7, BUTTON8, PICK }
Public Member Functions
virtual SoType getTypeId (void) const
SoSpaceballButtonEvent (void)
virtual ~SoSpaceballButtonEvent ()
void setButton (Button button)
Button getButton (void) const
Static Public Member Functions
static SoType getClassTypeId (void)
static void initClass (void)
static SbBool isButtonPressEvent (const SoEvent *e, Button whichButton)
static SbBool isButtonReleaseEvent (const SoEvent *e, Button whichButton)
static SbBool enumToString (Button enumval, SbString &stringrep)
Detailed Description
The SoSpaceballButtonEvent class contains information about spaceball button interaction.
When the user presses any buttons on a spaceball device, these will be translated from a system specific event into a Coin event and sent
to the scenegraph by using instances of this class.
See also:
SoEvent, SoButtonEvent, SoMouseButtonEvent, SoKeyboardEvent
SoEventCallback, SoHandleEventAction
Member Enumeration Documentation
enum SoSpaceballButtonEvent::Button
This enum contains all spaceball buttons detected by Coin.
Constructor & Destructor Documentation
SoSpaceballButtonEvent::SoSpaceballButtonEvent (void)
Constructor.
SoSpaceballButtonEvent::~SoSpaceballButtonEvent () [virtual]
Destructor.
Member Function Documentation
SoType SoSpaceballButtonEvent::getClassTypeId (void) [static]
This static method returns the SoType object associated with objects of this class.
Reimplemented from SoButtonEvent.
SoType SoSpaceballButtonEvent::getTypeId (void) const [virtual]
Returns the actual type id of an instantiated object.
Reimplemented from SoButtonEvent.
void SoSpaceballButtonEvent::initClass (void) [static]
Initialize the type information data.
Reimplemented from SoButtonEvent.
void SoSpaceballButtonEvent::setButton (SoSpaceballButtonEvent::Buttonbuttonarg)
Set the value of the button which the user interacted with.
This method is used from the window specific device classes when translating events to the generic Coin library.
See also:
getButton()
SoSpaceballButtonEvent::Button SoSpaceballButtonEvent::getButton (void) const
Returns the value of the button which was pressed or released.
See also:
getState()
wasShiftDown(), wasCtrlDown(), wasAltDown(), getPosition(), getTime()
SbBool SoSpaceballButtonEvent::isButtonPressEvent (const SoEvent *e, SoSpaceballButtonEvent::ButtonwhichButton) [static]
Convenience method for quickly checking if the given event is a press on the given button, whichButton.
See also:
isButtonReleaseEvent(), isOfType(), getButton(), getState()
SbBool SoSpaceballButtonEvent::isButtonReleaseEvent (const SoEvent *e, SoSpaceballButtonEvent::ButtonwhichButton) [static]
Convenience method for quickly checking if the given event is a release of the given button, whichButton.
See also:
isButtonPressEvent(), isOfType(), getButton(), getState()
SbBool SoSpaceballButtonEvent::enumToString (Buttonenumval, SbString &stringrep) [static]
Converts from an enum value of type SoMouseButtonEvent::Button to a string containing the enum symbol.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Since:
Coin 3.0
Author
Generated automatically by Doxygen for Coin from the source code.
Version 3.1.3 Wed May 23 2012 SoSpaceballButtonEvent(3)