Query: beh_debug
OS: debian
Section: 3
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
BEH_DEBUG(3) BHL functions BEH_DEBUG(3)ORIGINThis software belongs to the ALLIANCE CAD SYSTEM developed by the ASIM team at LIP6 laboratory of Universite Pierre et Marie CURIE, in Paris, France. Web : http://asim.lip6.fr/recherche/alliance/ E-mail : alliance-users@asim.lip6.frNAMEbeh_debug - BEH structures displayer-debuggerSYNOPSYSvoid beh_debug (pnt, type) void *pnt; char *type;PARAMETERSpnt pointer of the structure to be displayed type name of the structure to be displayed. type can be any of "befig", "beout", "bereg", "bemsg", "bepor", "begen", "berin", "bebus", "beaux", "bebux", "biabl", "binode", "beder", "bequad", "abl", "integer", "long", "short", "character", "ptype", "chain"DESCRIPTIONWhen called, beh_debug() displaies the structure pointed by pnt then, prints the line: COMMAND >> and waits for a command being entered by the user. If pnt is a NULL pointer or type doesn't represent a known structure, beh_debug() exits without making any action. To display the structure, beh_debug() prints a line per field. Fields containing immediate value (integer, character, string, ...) are dis- played in the following form: name_of_the_field : value_of_the_field Fields containing a pointer are marked by the symbol ->. If the field contains a NULL pointer, the field is displayed as: -> name_of_the_field : In the other case, beh_debug() prints : -> name_of_the_field : available Two kinds of command are accepted by the displayer. A command can be the name of a field containing a pointer. The command is accepted only if the pointer is not a NULL pointer (field dis- played as "available"). When the debugger receives such a command, it first pushes the current structure on its stack then, displaies the structure pointed by the named field. The second kind of commands are predefined commands : _exit to exit from the debugger _up to return to the previous structure _stop to put a stop mark on the current structure _top to return to the first structure (pointed by pnt) _back to return to the last structure marked with a stop mark _save to save the current structure in a static table. At most 10 structures may be saved. (example : "_save 1" saves the cur- rent structure in the entry number ! of the table) _jump to jump to a saved structure (example : "_jump 1" dislpaies the etructure save in the entry number 1 of the table). _display displaies a field under a given format. (example : "_display next integer" displaies the field named next as an integer). In addition to these commands, the command . (dot) can be used to repete the last command.EXAMPLE#include <beh109.h> struct beout *beout_pnt; beh_debug (beout_pnt , "beout");NOTESbeh_debug() uses an internal stack. The message "stack overflow" is printed if too many structures have been pushed on the stack.SEE ALSObeh(3)BUG REPORTThis tool is under development at the ASIM department of the LIP6 laboratory. We need your feedback to improve documentation and tools.ASIM/LIP6 October 1, 1997 BEH_DEBUG(3)
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