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auevent(3) [debian man page]

AuEvent(3)						     Library Functions Manual							AuEvent(3)

Name
       AuEvent - event union

Structures
       #include <audio/audiolib.h>

       typedef union _AuEvent
       {
	   int type;
	   AuAnyEvent auany;
	   AuElementNotifyEvent auelementnotify;
	   AuMonitorNotifyEvent aumonitornotify;
	   AuGrabNotifyEvent augrabnotify;
	   AuErrorEvent auerror;
       }AuEvent;

Members
       type	 Specifies  the event type.  Currently, the following event types are defined: AuEventTypeElementNotify, AuEventTypeGrabNotify, or
		 AuEventTypeMonitorNotify.

       auany	 Specifies a generic event structure containing members common to all event types.

       auelementnotify
		 Sent to client applications to notify them of a watermark condition or a state change.

       aumonitornotify
		 Sent to client applications to notify them of monitor data.

       augrabnotify
		 Not Implemented.

       auerror	 Sent to client applications to notify them of non-fatal errors encountered while processing requests.

Description
       Events are the principal mechanism for the server to communicate with a client application.

See Also
       audiolib - Network Audio System C Language Interface

audiolib - events						       1.9.3								AuEvent(3)

Check Out this Related Man Page

AuSoundRecordToData(3)					     Library Functions Manual					    AuSoundRecordToData(3)

Name
       AuSoundRecordToData - create a flow to record to memory.

Synopsis
       #include <audio/audiolib.h>
       #include <audio/soundlib.h>

       AuEventHandlerRec  *AuSoundRecordToData(server, sound, data, source, gain, callback, callback_data, line_mode, flow, volume_mult_elem, sta-
       tus)
	   AuServer *server;
	   Sound sound;
	   AuPointer data;
	   AuDeviceID source;
	   AuFixedPoint gain;
	   void (*callback) (AuServer *, AuEventHandlerRec *, AuEvent *, AuPointer);
	   AuPointer callback_data;
	   int line mode;
	   AuFlowID *flow;
	   int *volume_mult_elem;
	   AuStatus *status;

Arguments
       server	 Specifies the connection to the audio server.

       sound	 Specifies the description if the audio data.

       data	 Specifies where to write the data.

       Source	 Specifies the input device to record from.

       gain	 Specifies the gain for the input device.

       callback  Specifies the procedure to be called for additional event processing.

       callback_data
		 Specifies any additional arguments to be passed to callback.

       line_mode Specifies the line mode for the input device.	Currently the following line modes are defined: AuDeviceInputModeNone, AuDeviceIn-
		 putModeLineIn, AuDeviceInputModeMicrophone.

       flow	 If non-NULL, returns the flow ID.

       volume_mult_elem
		 Accord to the comment in the source, not implemented.

       status	 If non-NULL, flush the output buffer and return the status from the server.

Description
       AuSoundRecordToData creates a flow to record from source to data and returns the event handler created or NULL if there was an error.

Errors
       AuBadDevice.

See Also
       AuSoundRecord, AuSoundRecordToBucket, AuSoundRecordToFile.  AuSoundRecordToFileN.

       audiolib - Network Audio System C Language Interface

soundlib							       1.9.3						    AuSoundRecordToData(3)
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