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pcsx(1) [debian man page]

PCSX(1) 						      General Commands Manual							   PCSX(1)

NAME
pcsx - Playstation emulator SYPNOSIS
pcsx [options] [file] DESCRIPTION
PCSX is a plugin-based Playstation emulator able to play most PSX games. It provides CPU, BIOS, and basic system emulation and relies on plugins for sound, input, and graphics emulation. OPTIONS
-runcd Runs CD-ROM from drive -cdfile FILE Runs a CD image file -nogui Don't load the GUI -cfg FILE Specify a different config file -psxout Enable PSX output -load STATENUM Loads savestate STATENUM -help (-h) Display help message AUTHOR pcsx was written by Linuzappz <linuzappz@pcsx.net>. PCSX-df was written by Ryan Schultz <schultz.ryan@gmail.com> and Andrew Burton <adb@iinet.net.au>. This manual page was written by Ryan Schultz <schultz.ryan@gmail.com> for the Debian Project. October 01, 2005 PCSX(1)

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DESMUME(1)						      General Commands Manual							DESMUME(1)

NAME
desmume-cli - Nintendo DS emulator SYNOPSIS
desmume-cli [options] files... DESCRIPTION
This manual page documents briefly the desmume-cli program desmume is a Nintendo DS emulator running homebrew demos and commercial games. OPTIONS
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. --load-slot=NUM Loads savegame from slot NUM --disable-sound Disables the sound emulation --disable-limiter Disables the 60 fps limiter --3d-engine=ENGINE Select available 3d emulation: 0 = 3d disabled 1 = internal desmume software rasterizer (default) --opengl-2d Enables using OpenGL for screen rendering --soft-convert Use software colour conversion during OpenGL screen rendering. May produce better or worse frame rates depending on hardware. --arm9gdb=PORT_NUM Enable the ARM9 GDB stub on the given port --arm7gdb=PORT_NUM Enable the ARM7 GDB stub on the given port --save-type=TYPE Select savetype from the following: 0 = Autodetect 1 = EEPROM 4kbit 2 = EEPROM 64kbit 3 = EEPROM 512kbit 4 = FRAM 256kbit 5 = FLASH 2mbit 6 = FLASH 4mbit --fwlang=LANG Set the language in the firmware, LANG as follows: 0 = Japanese 1 = English 2 = French 3 = German 4 = Italian 5 = Spanish --cflash=PATH_TO_DISK_IMAGE Enable disk image GBAMP compact flash emulation --help Show summary of options. --version Show version of program. Some options may be unavailable, depending on compile-time configuration, for instance gdb stubs and opengl. INPUT
Mouse cursor acts as stylus, mouse click replaces stylus touch. Keyboard is configured as follows: F1-F10 load savegame from slot 1-10 Shift+F1-F10 save game to slot 1-10 Non-keypad arrows act as d-pad z = A x = B a = Y s = X q = L w = R Enter = START Left Shift = SELECT AUTHOR
desmume was written by DeSmuME team (http://sourceforge.net/projects/desmume). This manual page was written by Pascal Giard <pascal@debian.org>, for the Debian project (but may be used by others). June 26, 2007 DESMUME(1)
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