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bib2pdf(1) [debian man page]

BIB2PDF(1)																BIB2PDF(1)

NAME
bib2pdf - script to convert BibTeX format files to PDF format files SYNOPSIS
bib2pdf <input.bib> <output.pdf> DESCRIPTION
bib2pdf is a script to convert a BibTeX file into a PDF file. The conversion is performed by first creating a small LaTeX file in which all the bibliographical records are inserted. That LaTeX file is then latex-compiled into a DVI file which, in turn, gets converted into a PDF file using dvipdfm. Note that the script might be configured to use pdflatex instead of latex, thus producing the PDF output file with no extra conversion step. This script is part of the cb2bib package and is located at /usr/share/cb2bib/c2btools/bib2pdf. BIBLIOGRAPHICAL REFERENCES TO BE CITED
P. Constans (2009) "A simple extraction procedure for bibliographical author field", arXiv:0902.0755. P. Constans (2007) "Approximate textual retrieval", arXiv:0705.0751. SEE ALSO
cb2bib(1), med2bib(1), isi2bib(1), ris2bib(1) AUTHORS
Pere Constans <constans@molspaces.com> and Filippo Rusconi <rusconi-debian@laposte.net> Program authors. Filippo Rusconi <rusconi-debian@laposte.net> Man-page author for the Debian distribution. COPYRIGHT
Copyright (C) 2004-2008 Pere Constans Copyright (C) 2009 Filippo Rusconi This manual page was written for the Debian system (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 3 or (at your option) any later version published by the Free Software Foundation. On a Debian system the complete text of the GNU General Public License version 3 can be found in the file `/usr/share/common-licenses/GPL-3'. September 2009 BIB2PDF(1)

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COLORCODE(6)							   Games Manual 						      COLORCODE(6)

NAME
colorcode - advanced clone of the MasterMind code-breaking game SYNOPSIS
colorcode DESCRIPTION
colorcode is an advanced and highly configurable MasterMind code-breaking game clone. The program accepts setting the number of slots (from 2 to 5), the number of colors (from 2 to 10) and setting if colors might be repeated in the secret code (that is, if doubles are allowed or not). The game has 5 built-in levels, from level 1 (beginner: 2 slots and 2 colors with doubles allowed) to level 5 (hard: 5 slots and 10 colors with doubles allowed). ColorCode can make guesses in place of the user. AUTHORS
Dirk Laebisch <dirk@laebisch.de> Program author. Filippo Rusconi <rusconi-debian@laposte.net> Man-page author for the Debian distribution (shamelessly building from the contents in the upstream's website). COPYRIGHT
Copyright (C) 2009 Dirk Laebisch Copyright (C) 2009 Filippo Rusconi This manual page was written starting by borrowing contents from the upstream site (http://colorcode.laebisch.com/) for the Debian system by Filippo Rusconi <rusconi-debian@laposte.net>. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 3, pub- lished by the Free Software Foundation. On a Debian system the complete text of the GNU General Public License version 3 can be found in the file `- /usr/share/common-licenses/GPL-3'. November 2009 COLORCODE(6)
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