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glxcreatepbuffer(3g) [centos man page]

GLXCREATEPBUFFER(3G)						   OpenGL Manual					      GLXCREATEPBUFFER(3G)

NAME
glXCreatePbuffer - create an off-screen rendering area C SPECIFICATION
GLXPbuffer glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int * attrib_list); PARAMETERS
dpy Specifies the connection to the X server. config Specifies a GLXFBConfig structure with the desired attributes for the window. attrib_list Specifies a list of attribute value pairs, which must be terminated with None or NULL. Accepted attributes are GLX_PBUFFER_WIDTH, GLX_PBUFFER_HEIGHT, GLX_PRESERVED_CONTENTS, and GLX_LARGEST_PBUFFER. DESCRIPTION
glXCreatePbuffer creates an off-screen rendering area and returns its XID. Any GLX rendering context that was created with respect to config can be used to render into this window. Use glXMakeContextCurrent() to associate the rendering area with a GLX rendering context. The accepted attributes for a GLXPbuffer are: GLX_PBUFFER_WIDTH Specify the pixel width of the requested GLXPbuffer. The default value is 0. GLX_PBUFFER_HEIGHT Specify the pixel height of the requested GLXPbuffer. The default value is 0. GLX_LARGEST_PBUFFER Specify to obtain the largest available pixel buffer, if the requested allocation would have failed. The width and height of the allocated pixel buffer will never exceed the specified GLX_PBUFFER_WIDTH or GLX_PBUFFER_HEIGHT, respectively. Use glXQueryDrawable() to retrieve the dimensions of the allocated pixel buffer. The default value is False. GLX_PRESERVED_CONTENTS Specify if the contents of the pixel buffer should be preserved when a resource conflict occurs. If set to False, the contents of the pixel buffer may be lost at any time. If set to True, or not specified in attrib_list, then the contents of the pixel buffer will be preserved (most likely by copying the contents into main system memory from the frame buffer). In either case, the client can register (using glXSelectEvent(), to receive pixel buffer clobber events that are generated when the pbuffer contents have been preserved or damaged. GLXPbuffers contain the color and ancillary buffers specified by config. It is possible to create a pixel buffer with back buffers and to swap those buffers using glXSwapBuffers(). NOTES
glXCreatePbuffer is available only if the GLX version is 1.3 or greater. If the GLX version is 1.1 or 1.0, the GL version must be 1.0. If the GLX version is 1.2, then the GL version must be 1.1. If the GLX version is 1.3, then the GL version must be 1.2. GLXPbuffers are allocated from frame buffer resources; applications should consider deallocating them when they are not in use. ERRORS
BadAlloc is generated if there are insufficient resources to allocate the requested GLXPbuffer. GLXBadFBConfig is generated if config is not a valid GLXFBConfig. BadMatch is generated if config does not support rendering to pixel buffers (e.g., GLX_DRAWABLE_TYPE does not contain GLX_PBUFFER_BIT). SEE ALSO
glXChooseFBConfig(), glXCreatePbuffer, glXMakeContextCurrent(), glXSelectEvent() COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/. AUTHORS
opengl.org opengl.org 06/10/2014 GLXCREATEPBUFFER(3G)

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GLXCREATEWINDOW(3G)						   OpenGL Manual					       GLXCREATEWINDOW(3G)

NAME
glXCreateWindow - create an on-screen rendering area C SPECIFICATION
GLXWindow glXCreateWindow(Display * dpy, GLXFBConfig config, Window win, const int * attrib_list); PARAMETERS
dpy Specifies the connection to the X server. config Specifies a GLXFBConfig structure with the desired attributes for the window. win Specifies the X window to be used as the rendering area. attrib_list Currently unused. This must be set to NULL or be an empty list (i.e., one in which the first element is None). DESCRIPTION
glXCreateWindow creates an on-screen rendering area from an existing X window that was created with a visual matching config. The XID of the GLXWindow is returned. Any GLX rendering context that was created with respect to config can be used to render into this window. Use glXMakeContextCurrent() to associate the rendering area with a GLX rendering context. NOTES
glXCreateWindow is available only if the GLX version is 1.3 or greater. If the GLX version is 1.1 or 1.0, the GL version must be 1.0. If the GLX version is 1.2, then the GL version must be 1.1. If the GLX version is 1.3, then the GL version must be 1.2. ERRORS
BadMatch is generated if win was not created with a visual that corresponds to config. BadMatch is generated if config does not support rendering to windows (i.e., GLX_DRAWABLE_TYPE does not contain GLX_WINDOW_BIT). BadWindow is generated if win is not a valid pixmap XID. BadAlloc is generated if there is already a GLXFBConfig associated with win. BadAlloc is generated if the X server cannot allocate a new GLX window. GLXBadFBConfig is generated if config is not a valid GLXFBConfig. SEE ALSO
glXChooseFBConfig(), glXDestroyPixmap(), glXMakeContextCurrent() COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/. AUTHORS
opengl.org opengl.org 06/10/2014 GLXCREATEWINDOW(3G)
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