GLUQUADRICNORMALS(3G) OpenGL Manual GLUQUADRICNORMALS(3G)
NAME
gluQuadricNormals - specify what kind of normals are desired for quadrics
C SPECIFICATION
void gluQuadricNormals(GLUquadric* quad, GLenum normal);
PARAMETERS
quad
Specifies the quadrics object (created with gluNewQuadric()).
normal
Specifies the desired type of normals. Valid values are GLU_NONE, GLU_FLAT, and GLU_SMOOTH.
DESCRIPTION
gluQuadricNormals specifies what kind of normals are desired for quadrics rendered with quad. The legal values are as follows:
GLU_NONE
No normals are generated.
GLU_FLAT
One normal is generated for every facet of a quadric.
GLU_SMOOTH
One normal is generated for every vertex of a quadric. This is the initial value.
SEE ALSO
gluNewQuadric(), gluQuadricDrawStyle(), gluQuadricOrientation(), gluQuadricTexture()
COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.
AUTHORS
opengl.org
opengl.org 06/10/2014 GLUQUADRICNORMALS(3G)