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object_message(3alleg4) [centos man page]

object_message(3alleg4) 					  Allegro manual					   object_message(3alleg4)

NAME
object_message - Sends a message to an object and returns the answer. Allegro game programming library. SYNOPSIS
#include <allegro.h> int object_message(DIALOG *dialog, int msg, int c); DESCRIPTION
Sends a message to an object and returns the answer it has generated. Remember that the first parameter is the dialog object (not a whole array) that you wish to send the message to. For example, to make the second object in a dialog draw itself, you might write: object_message(&dialog[1], MSG_DRAW, 0); The function will take care of scaring and unscaring the mouse if the message is MSG_DRAW. SEE ALSO
dialog_message(3alleg4), scare_mouse(3alleg4), scare_mouse_area(3alleg4), unscare_mouse(3alleg4), excustom(3alleg4), exrgbhsv(3alleg4) Allegro version 4.4.2 object_message(3alleg4)
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