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GLRELEASESHADERCOMPI(3G)		  OpenGL Manual 		 GLRELEASESHADERCOMPI(3G)

NAME
       glReleaseShaderCompiler - release resources consumed by the implementation's shader
       compiler

C SPECIFICATION
       void glReleaseShaderCompiler(void);

DESCRIPTION
       glReleaseShaderCompiler provides a hint to the implementation that it may free internal
       resources associated with its shader compiler.  glCompileShader() may subsequently be
       called and the implementation may at that time reallocate resources previously freed by
       the call to glReleaseShaderCompiler.

SEE ALSO
       glCompileShader(), glLinkProgram()

COPYRIGHT
       Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org				    06/10/2014			 GLRELEASESHADERCOMPI(3G)
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