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GLPUSHNAME(3G)				  OpenGL Manual 			   GLPUSHNAME(3G)

NAME
       glPushName - push and pop the name stack

C SPECIFICATION
       void glPushName(GLuint name);

PARAMETERS
       name
	   Specifies a name that will be pushed onto the name stack.

C SPECIFICATION
       void glPopName(void);

DESCRIPTION
       The name stack is used during selection mode to allow sets of rendering commands to be
       uniquely identified. It consists of an ordered set of unsigned integers and is initially
       empty.

       glPushName causes name to be pushed onto the name stack.  glPopName() pops one name off
       the top of the stack.

       The maximum name stack depth is implementation-dependent; call GL_MAX_NAME_STACK_DEPTH to
       find out the value for a particular implementation. It is an error to push a name onto a
       full stack or to pop a name off an empty stack. It is also an error to manipulate the name
       stack between the execution of glBegin() and the corresponding execution of glEnd(). In
       any of these cases, the error flag is set and no other change is made to GL state.

       The name stack is always empty while the render mode is not GL_SELECT. Calls to glPushName
       or glPopName() while the render mode is not GL_SELECT are ignored.

ERRORS
       GL_STACK_OVERFLOW is generated if glPushName is called while the name stack is full.

       GL_STACK_UNDERFLOW is generated if glPopName() is called while the name stack is empty.

       GL_INVALID_OPERATION is generated if glPushName or glPopName() is executed between a call
       to glBegin() and the corresponding call to glEnd().

ASSOCIATED GETS
       glGet() with argument GL_NAME_STACK_DEPTH

       glGet() with argument GL_MAX_NAME_STACK_DEPTH

SEE ALSO
       glInitNames(), glLoadName(), glRenderMode(), glSelectBuffer()

COPYRIGHT
       Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI
       Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org				    06/10/2014				   GLPUSHNAME(3G)
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