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CentOS 7.0 - man page for glnormalpointer (centos section 3G)

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       glNormalPointer - define an array of normals

       void glNormalPointer(GLenum type, GLsizei stride, const GLvoid * pointer);

	   Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE,
	   GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.

	   Specifies the byte offset between consecutive normals. If stride is 0, the normals are
	   understood to be tightly packed in the array. The initial value is 0.

	   Specifies a pointer to the first coordinate of the first normal in the array. The
	   initial value is 0.

       glNormalPointer specifies the location and data format of an array of normals to use when
       rendering.  type specifies the data type of each normal coordinate, and stride specifies
       the byte stride from one normal to the next, allowing vertices and attributes to be packed
       into a single array or stored in separate arrays. (Single-array storage may be more
       efficient on some implementations; see glInterleavedArrays().)

       If a non-zero named buffer object is bound to the GL_ARRAY_BUFFER target (see
       glBindBuffer()) while a normal array is specified, pointer is treated as a byte offset
       into the buffer object's data store. Also, the buffer object binding
       (GL_ARRAY_BUFFER_BINDING) is saved as normal vertex array client-side state

       When a normal array is specified, type, stride, and pointer are saved as client-side
       state, in addition to the current vertex array buffer object binding.

       To enable and disable the normal array, call glEnableClientState() and
       glDisableClientState() with the argument GL_NORMAL_ARRAY. If enabled, the normal array is
       used when glDrawArrays(), glMultiDrawArrays(), glDrawElements(), glMultiDrawElements(),
       glDrawRangeElements(), or glArrayElement() is called.

       glNormalPointer is available only if the GL version is 1.1 or greater.

       The normal array is initially disabled and isn't accessed when glArrayElement(),
       glDrawElements(), glDrawRangeElements(), glDrawArrays(), glMultiDrawArrays(), or
       glMultiDrawElements() is called.

       Execution of glNormalPointer is not allowed between glBegin() and the corresponding
       glEnd(), but an error may or may not be generated. If an error is not generated, the
       operation is undefined.

       glNormalPointer is typically implemented on the client side.

       Normal array parameters are client-side state and are therefore not saved or restored by
       glPushAttrib() and glPopAttrib(). Use glPushClientAttrib() and glPopClientAttrib()

       GL_INVALID_ENUM is generated if type is not an accepted value.

       GL_INVALID_VALUE is generated if stride is negative.

       glIsEnabled() with argument GL_NORMAL_ARRAY

       glGet() with argument GL_NORMAL_ARRAY_TYPE

       glGet() with argument GL_NORMAL_ARRAY_STRIDE

       glGet() with argument GL_NORMAL_ARRAY_BUFFER_BINDING

       glGet() with argument GL_ARRAY_BUFFER_BINDING

       glGetPointerv() with argument GL_NORMAL_ARRAY_POINTER

       glArrayElement(), glBindBuffer(), glColorPointer(), glDisableClientState(),
       glDrawArrays(), glDrawElements(), glDrawRangeElements(), glEdgeFlagPointer(),
       glEnableClientState(), glFogCoordPointer(), glIndexPointer(), glInterleavedArrays(),
       glMultiDrawArrays(), glMultiDrawElements(), glNormal(), glPopClientAttrib(),
       glPushClientAttrib(), glSecondaryColorPointer(), glTexCoordPointer(),
       glVertexAttribPointer(), glVertexPointer()

       Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI
       Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.


opengl.org				    06/10/2014			      GLNORMALPOINTER(3G)
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