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GLISTEXTURE(3G) 			  OpenGL Manual 			  GLISTEXTURE(3G)

NAME
       glIsTexture - determine if a name corresponds to a texture

C SPECIFICATION
       GLboolean glIsTexture(GLuint texture);

PARAMETERS
       texture
	   Specifies a value that may be the name of a texture.

DESCRIPTION
       glIsTexture returns GL_TRUE if texture is currently the name of a texture. If texture is
       zero, or is a non-zero value that is not currently the name of a texture, or if an error
       occurs, glIsTexture returns GL_FALSE.

       A name returned by glGenTextures(), but not yet associated with a texture by calling
       glBindTexture(), is not the name of a texture.

SEE ALSO
       glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(), glDeleteTextures(),
       glGenTextures(), glGet(), glGetTexParameter(), glTexImage1D(), glTexImage2D(),
       glTexImage3D(), glTexParameter()

COPYRIGHT
       Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI
       Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org				    06/10/2014				  GLISTEXTURE(3G)
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