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GLISTEXTURE(3G) OpenGL Manual GLISTEXTURE(3G)
NAME
glIsTexture - determine if a name corresponds to a texture
C SPECIFICATION
GLboolean glIsTexture(GLuint texture);
PARAMETERS
texture
Specifies a value that may be the name of a texture.
DESCRIPTION
glIsTexture returns GL_TRUE if texture is currently the name of a texture. If texture is
zero, or is a non-zero value that is not currently the name of a texture, or if an error
occurs, glIsTexture returns GL_FALSE.
A name returned by glGenTextures(), but not yet associated with a texture by calling
glBindTexture(), is not the name of a texture.
SEE ALSO
glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(), glDeleteTextures(),
glGenTextures(), glGet(), glGetTexParameter(), glTexImage1D(), glTexImage2D(),
glTexImage3D(), glTexParameter()
COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
AUTHORS
opengl.org
opengl.org 06/10/2014 GLISTEXTURE(3G) |
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