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GLGETPROGRAMRESOURCE(3G)		  OpenGL Manual 		 GLGETPROGRAMRESOURCE(3G)

NAME
       glGetProgramResourceIndex - query the index of a named resource within a program

C SPECIFICATION
       GLuint glGetProgramResourceIndex(GLuint program, GLenum programInterface,
					const char * name);

PARAMETERS
       program
	   The name of a program object whose resources to query.

       programInterface
	   A token identifying the interface within program containing the resource named name.

       name
	   The name of the resource to query the index of.

DESCRIPTION
       glGetProgramResourceIndex returns the unsigned integer index assigned to a resource named
       name in the interface type programInterface of program object program.

       program must be the name of an existing program object.	programInterface is the name of
       the interface within program which contains the resource named nameand must be one of the
       following values:

       GL_UNIFORM
	   The query is targeted at the set of active uniforms within program.

       GL_UNIFORM_BLOCK
	   The query is targeted at the set of active uniform blocks within program.

       GL_PROGRAM_INPUT
	   The query is targeted at the set of active input variables used by the first shader
	   stage of program. If program contains multiple shader stages then input variables from
	   any stage other than the first will not be enumerated.

       GL_PROGRAM_OUTPUT
	   The query is targeted at the set of active output variables produced by the last
	   shader stage of program. If program contains multiple shader stages then output
	   variables from any stage other than the last will not be enumerated.

       GL_VERTEX_SUBROUTINE, GL_TESS_CONTROL_SUBROUTINE, GL_TESS_EVALUATION_SUBROUTINE,
       GL_GEOMETRY_SUBROUTINE, GL_FRAGMENT_SUBROUTINE, GL_COMPUTE_SUBROUTINE
	   ,
			   ,
			   ,
			   ,
			   ,
			   The query is targeted at the set of active subroutines for the vertex,
	   tessellation control, tessellation evaluation, geometry, fragment and compute shader
	   stages of program, respectively.

       GL_VERTEX_SUBROUTINE_UNIFORM, GL_TESS_CONTROL_SUBROUTINE_UNIFORM,
       GL_TESS_EVALUATION_SUBROUTINE_UNIFORM, GL_GEOMETRY_SUBROUTINE_UNIFORM,
       GL_FRAGMENT_SUBROUTINE_UNIFORM, GL_COMPUTE_SUBROUTINE_UNIFORM
	   ,
			   ,
			   ,
			   ,
			   ,
			   The query is targeted at the set of active subroutine uniform
	   variables used by the vertex, tessellation control, tessellation evaluation, geometry,
	   fragment and compute shader stages of program, respectively.

       GL_TRANSFORM_FEEDBACK_VARYING
	   The query is targeted at the set of output variables from the last non-fragment stage
	   of program that would be captured if transform feedback were active.

       GL_BUFFER_VARIABLE
	   The query is targeted at the set of active buffer variables used by program.

       GL_SHADER_STORAGE_BLOCK
	   The query is targeted at the set of active shader storage blocks used by program.

       If name exactly matches the name string of one of the active resources for
       programInterface, the index of the matched resource is returned. Additionally, if name
       would exactly match the name string of an active resource if "[0]" were appended to name,
       the index of the matched resource is returned. Otherwise, name is considered not to be the
       name of an active resource, and GL_INVALID_INDEX is returned.

       For the interface GL_TRANSFORM_FEEDBACK_VARYING, the value GL_INVALID_INDEX should be
       returned when querying the index assigned to the special names gl_NextBuffer,
       gl_SkipComponents1, gl_SkipComponents2, gl_SkipComponents3, or gl_SkipComponents4.

ERRORS
       GL_INVALID_ENUM is generated if programInterface is not one of the accepted interface
       types.

       Although not an error, GL_INVALID_INDEX is returned if name is not the name of a resource
       within the interface identified by programInterface.

SEE ALSO
       glGetProgramResourceName(), glGetGetProgramResource(), glGetProgramResourceLocation(),
       glGetProgramResourceLocationIndex().

COPYRIGHT
       Copyright (C) 2012 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org				    06/10/2014			 GLGETPROGRAMRESOURCE(3G)
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