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GLGETATTACHEDSHADERS(3G)		  OpenGL Manual 		 GLGETATTACHEDSHADERS(3G)

NAME
       glGetAttachedShaders - Returns the handles of the shader objects attached to a program
       object

C SPECIFICATION
       void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count,
				 GLuint *shaders);

PARAMETERS
       program
	   Specifies the program object to be queried.

       maxCount
	   Specifies the size of the array for storing the returned object names.

       count
	   Returns the number of names actually returned in objects.

       shaders
	   Specifies an array that is used to return the names of attached shader objects.

DESCRIPTION
       glGetAttachedShaders returns the names of the shader objects attached to program. The
       names of shader objects that are attached to program will be returned in shaders.  The
       actual number of shader names written into shaders is returned in count.  If no shader
       objects are attached to program, count is set to 0. The maximum number of shader names
       that may be returned in shaders is specified by maxCount.

       If the number of names actually returned is not required (for instance, if it has just
       been obtained by calling glGetProgram()), a value of NULL may be passed for count. If no
       shader objects are attached to program, a value of 0 will be returned in count. The actual
       number of attached shaders can be obtained by calling glGetProgram() with the value
       GL_ATTACHED_SHADERS.

ERRORS
       GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.

       GL_INVALID_OPERATION is generated if program is not a program object.

       GL_INVALID_VALUE is generated if maxCount is less than 0.

ASSOCIATED GETS
       glGetProgram() with argument GL_ATTACHED_SHADERS

       glIsProgram()

SEE ALSO
       glAttachShader(), glDetachShader() .
	   .SH "COPYRIGHT"

       Copyright (C) 2003-2005 3Dlabs Inc. Ltd. This material may be distributed subject to the
       terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org				    06/10/2014			 GLGETATTACHEDSHADERS(3G)
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