CentOS 7.0 - man page for glgentextures (centos section 3G)
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GLGENTEXTURES(3G) OpenGL Manual GLGENTEXTURES(3G)
glGenTextures - generate texture names
void glGenTextures(GLsizei n, GLuint * textures);
Specifies the number of texture names to be generated.
Specifies an array in which the generated texture names are stored.
glGenTextures returns n texture names in textures. There is no guarantee that the names
form a contiguous set of integers; however, it is guaranteed that none of the returned
names was in use immediately before the call to glGenTextures.
The generated textures have no dimensionality; they assume the dimensionality of the
texture target to which they are first bound (see glBindTexture()).
Texture names returned by a call to glGenTextures are not returned by subsequent calls,
unless they are first deleted with glDeleteTextures().
GL_INVALID_VALUE is generated if n is negative.
glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(), glDeleteTextures(), glGet(),
glGetTexParameter(), glTexImage1D(), glTexImage2D(), glTexImage3D(), glTexParameter()
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
opengl.org 06/10/2014 GLGENTEXTURES(3G)
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