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GLGENSAMPLERS(3G)			  OpenGL Manual 			GLGENSAMPLERS(3G)

NAME
       glGenSamplers - generate sampler object names

C SPECIFICATION
       void glGenSamplers(GLsizei n, GLuint *samplers);

PARAMETERS
       n
	   Specifies the number of sampler object names to generate.

       samplers
	   Specifies an array in which the generated sampler object names are stored.

DESCRIPTION
       glGenSamplers returns n sampler object names in samplers. There is no guarantee that the
       names form a contiguous set of integers; however, it is guaranteed that none of the
       returned names was in use immediately before the call to glGenSamplers.

       Sampler object names returned by a call to glGenSamplers are not returned by subsequent
       calls, unless they are first deleted with glDeleteSamplers().

       The names returned in samplers are marked as used, for the purposes of glGenSamplers only,
       but they acquire state and type only when they are first bound.

NOTES
       glGenSamplers is available only if the GL version is 3.3 or higher.

ERRORS
       GL_INVALID_VALUE is generated if n is negative.

SEE ALSO
       glBindSampler(), glIsSampler(), glDeleteSamplers()

COPYRIGHT
       Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org				    06/10/2014				GLGENSAMPLERS(3G)
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