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GLGENSAMPLERS(3G) OpenGL Manual GLGENSAMPLERS(3G)
glGenSamplers - generate sampler object names
void glGenSamplers(GLsizei n, GLuint *samplers);
Specifies the number of sampler object names to generate.
Specifies an array in which the generated sampler object names are stored.
glGenSamplers returns n sampler object names in samplers. There is no guarantee that the
names form a contiguous set of integers; however, it is guaranteed that none of the
returned names was in use immediately before the call to glGenSamplers.
Sampler object names returned by a call to glGenSamplers are not returned by subsequent
calls, unless they are first deleted with glDeleteSamplers().
The names returned in samplers are marked as used, for the purposes of glGenSamplers only,
but they acquire state and type only when they are first bound.
glGenSamplers is available only if the GL version is 3.3 or higher.
GL_INVALID_VALUE is generated if n is negative.
glBindSampler(), glIsSampler(), glDeleteSamplers()
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms
and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
opengl.org 06/10/2014 GLGENSAMPLERS(3G)
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