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GLGENRENDERBUFFERS(3G) OpenGL Manual GLGENRENDERBUFFERS(3G)
NAME
glGenRenderbuffers - generate renderbuffer object names
C SPECIFICATION
void glGenRenderbuffers(GLsizei n, GLuint *renderbuffers);
PARAMETERS
n
Specifies the number of renderbuffer object names to generate.
renderbuffers
Specifies an array in which the generated renderbuffer object names are stored.
DESCRIPTION
glGenRenderbuffers returns n renderbuffer object names in renderbuffers. There is no
guarantee that the names form a contiguous set of integers; however, it is guaranteed that
none of the returned names was in use immediately before the call to glGenRenderbuffers.
Renderbuffer object names returned by a call to glGenRenderbuffers are not returned by
subsequent calls, unless they are first deleted with glDeleteRenderbuffers().
The names returned in renderbuffers are marked as used, for the purposes of
glGenRenderbuffers only, but they acquire state and type only when they are first bound.
ERRORS
GL_INVALID_VALUE is generated if n is negative.
SEE ALSO
glFramebufferRenderbuffer(), glDeleteRenderbuffers()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms
and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 06/10/2014 GLGENRENDERBUFFERS(3G) |
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