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GLGENPROGRAMPIPELINE(3G)		  OpenGL Manual 		 GLGENPROGRAMPIPELINE(3G)

NAME
       glGenProgramPipelines - reserve program pipeline object names

C SPECIFICATION
       void glGenProgramPipelines(GLsizei n, GLuint *pipelines);

PARAMETERS
       n
	   Specifies the number of program pipeline object names to reserve.

       pipelines
	   Specifies an array of into which the reserved names will be written.

DESCRIPTION
       glGenProgramPipelines returns n previously unused program pipeline object names in
       pipelines. These names are marked as used, for the purposes of glGenProgramPipelines only,
       but they acquire program pipeline state only when they are first bound.

ASSOCIATED GETS
       glGet() with argument GL_PROGRAM_PIPELINE_BINDING

       glIsProgramPipeline()

SEE ALSO
       glDeleteProgramPipelines(), glBindProgramPipeline(), glIsProgramPipeline(),
       glUseShaderPrograms(), glUseProgram()

COPYRIGHT
       Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org				    06/10/2014			 GLGENPROGRAMPIPELINE(3G)
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