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GLFRAMEBUFFERTEXTURE(3G)		  OpenGL Manual 		 GLFRAMEBUFFERTEXTURE(3G)

NAME
       glFramebufferTextureLayer - attach a single layer of a texture to a framebuffer

C SPECIFICATION
       void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture,
				      GLint level, GLint layer);

PARAMETERS
       target
	   Specifies the framebuffer target.  target must be GL_DRAW_FRAMEBUFFER,
	   GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER.  GL_FRAMEBUFFER is equivalent to
	   GL_DRAW_FRAMEBUFFER.

       attachment
	   Specifies the attachment point of the framebuffer.  attachment must be
	   GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or
	   GL_DEPTH_STENCIL_ATTACHMMENT.

       texture
	   Specifies the texture object to attach to the framebuffer attachment point named by
	   attachment.

       level
	   Specifies the mipmap level of texture to attach.

       layer
	   Specifies the layer of texture to attach.

DESCRIPTION
       glFramebufferTextureLayer operates like glFramebufferTexture(), except that only a single
       layer of the texture level, given by layer, is attached to the attachment point. If
       texture is not zero, layer must be greater than or equal to zero.  texture must either be
       zero or the name of an existing three-dimensional texture, one- or two-dimensional array
       texture, or multisample array texture.

ERRORS
       GL_INVALID_ENUM is generated if target is not one of the accepted tokens.

       GL_INVALID_ENUM is generated if attachment is not one of the accepted tokens.

       GL_INVALID_VALUE is generated if texture is not zero or the name of an existing texture
       object.

       GL_INVALID_VALUE is generated if texture is not zero and layer is negative.

       GL_INVALID_OPERATION is generated if zero is bound to target.

       GL_INVALID_OPERATION is generated if texture is not zero or the name of an existing cube
       map texture.

SEE ALSO
       glGenFramebuffers(), glBindFramebuffer(), glGenRenderbuffers(), glFramebufferTexture(),
       glFramebufferTextureFace()

COPYRIGHT
       Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org				    06/10/2014			 GLFRAMEBUFFERTEXTURE(3G)
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