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GLFENCESYNC(3G) OpenGL Manual GLFENCESYNC(3G)
glFenceSync - create a new sync object and insert it into the GL command stream
GLsync glFenceSync(GLenum condition, GLbitfield flags);
Specifies the condition that must be met to set the sync object's state to signaled.
condition must be GL_SYNC_GPU_COMMANDS_COMPLETE.
Specifies a bitwise combination of flags controlling the behavior of the sync object.
No flags are presently defined for this operation and flags must be zero.
glFenceSync creates a new fence sync object, inserts a fence command into the GL command
stream and associates it with that sync object, and returns a non-zero name corresponding
to the sync object.
When the specified condition of the sync object is satisfied by the fence command, the
sync object is signaled by the GL, causing any glWaitSync(), glClientWaitSync() commands
blocking in sync to unblock. No other state is affected by glFenceSync or by the execution
of the associated fence command.
condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. This condition is satisfied by completion
of the fence command corresponding to the sync object and all preceding commands in the
same command stream. The sync object will not be signaled until all effects from these
commands on GL client and server state and the framebuffer are fully realized. Note that
completion of the fence command occurs once the state of the corresponding sync object has
been changed, but commands waiting on that sync object may not be unblocked until after
the fence command completes.
glFenceSync is only supported if the GL version is 3.2 or greater, or if
the ARB_sync extension is supported.
GL_INVALID_ENUM is generated if condition is not GL_SYNC_GPU_COMMANDS_COMPLETE.
GL_INVALID_VALUE is generated if flags is not zero.
Additionally, if glFenceSync fails, it will return zero.
glDeleteSync(), glGetSync(), glWaitSync(), glClientWaitSync()
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms
and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
1. flags is a placeholder for anticipated future extensions of fence sync object
opengl.org 06/10/2014 GLFENCESYNC(3G)
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