CentOS 7.0 - man page for gldeletetextures (centos section 3G)
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GLDELETETEXTURES(3G) OpenGL Manual GLDELETETEXTURES(3G)
glDeleteTextures - delete named textures
void glDeleteTextures(GLsizei n, const GLuint * textures);
Specifies the number of textures to be deleted.
Specifies an array of textures to be deleted.
glDeleteTextures deletes n textures named by the elements of the array textures. After a
texture is deleted, it has no contents or dimensionality, and its name is free for reuse
(for example by glGenTextures()). If a texture that is currently bound is deleted, the
binding reverts to 0 (the default texture).
glDeleteTextures silently ignores 0's and names that do not correspond to existing
GL_INVALID_VALUE is generated if n is negative.
glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(), glGenTextures(), glGet(),
glGetTexParameter(), glTexImage1D(), glTexImage2D(), glTexParameter()
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
opengl.org 06/10/2014 GLDELETETEXTURES(3G)
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