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GLDELETESYNC(3G)			  OpenGL Manual 			 GLDELETESYNC(3G)

NAME
       glDeleteSync - delete a sync object

C SPECIFICATION
       void glDeleteSync(GLsync sync);

PARAMETERS
       sync
	   The sync object to be deleted.

DESCRIPTION
       glDeleteSync deletes the sync object specified by sync. If the fence command corresponding
       to the specified sync object has completed, or if no glWaitSync() or glClientWaitSync()
       commands are blocking on sync, the object is deleted immediately. Otherwise, sync is
       flagged for deletion and will be deleted when it is no longer associated with any fence
       command and is no longer blocking any glWaitSync() or glClientWaitSync() command. In
       either case, after glDeleteSync returns, the name sync is invalid and can no longer be
       used to refer to the sync object.

       glDeleteSync will silently ignore a sync value of zero.

NOTES
       glSync is only supported if the GL version is 3.2 or greater, or if the ARB_sync extension
       is supported.

ERRORS
       GL_INVALID_VALUE is generated if sync is neither zero or the name of a sync object.

SEE ALSO
       glFenceSync(), glWaitSync(), glClientWaitSync()

COPYRIGHT
       Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org				    06/10/2014				 GLDELETESYNC(3G)
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