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GLDELETESAMPLERS(3G)			  OpenGL Manual 		     GLDELETESAMPLERS(3G)

NAME
       glDeleteSamplers - delete named sampler objects

C SPECIFICATION
       void glDeleteSamplers(GLsizei n, const GLuint * samplers);

PARAMETERS
       n
	   Specifies the number of sampler objects to be deleted.

       samplers
	   Specifies an array of sampler objects to be deleted.

DESCRIPTION
       glDeleteSamplers deletes n sampler objects named by the elements of the array samplers.
       After a sampler object is deleted, its name is again unused. If a sampler object that is
       currently bound to a sampler unit is deleted, it is as though glBindSampler() is called
       with unit set to the unit the sampler is bound to and sampler zero. Unused names in
       samplers are silently ignored, as is the reserved name zero.

NOTES
       glDeleteSamplers is available only if the GL version is 3.3 or higher.

ERRORS
       GL_INVALID_VALUE is generated if n is negative.

ASSOCIATED GETS
       glIsSampler()

SEE ALSO
       glGenSamplers(), glBindSampler(), glDeleteSamplers(), glIsSampler()

COPYRIGHT
       Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org				    06/10/2014			     GLDELETESAMPLERS(3G)
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