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GLDELETEPROGRAMPIPEL(3G)		  OpenGL Manual 		 GLDELETEPROGRAMPIPEL(3G)

NAME
       glDeleteProgramPipelines - delete program pipeline objects

C SPECIFICATION
       void glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines);

PARAMETERS
       n
	   Specifies the number of program pipeline objects to delete.

       pipelines
	   Specifies an array of names of program pipeline objects to delete.

DESCRIPTION
       glDeleteProgramPipelines deletes the n program pipeline objects whose names are stored in
       the array pipelines. Unused names in pipelines are ignored, as is the name zero. After a
       program pipeline object is deleted, its name is again unused and it has no contents. If
       program pipeline object that is currently bound is deleted, the binding for that object
       reverts to zero and no program pipeline object becomes current.

ASSOCIATED GETS
       glGet() with argument GL_PROGRAM_PIPELINE_BINDING

SEE ALSO
       glGenProgramPipelines(), glBindProgramPipeline(), glIsProgramPipeline(),
       glUseShaderPrograms(), glUseProgram()

COPYRIGHT
       Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org				    06/10/2014			 GLDELETEPROGRAMPIPEL(3G)
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