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GLDELETEPROGRAMPIPEL(3G) OpenGL Manual GLDELETEPROGRAMPIPEL(3G)
glDeleteProgramPipelines - delete program pipeline objects
void glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
Specifies the number of program pipeline objects to delete.
Specifies an array of names of program pipeline objects to delete.
glDeleteProgramPipelines deletes the n program pipeline objects whose names are stored in
the array pipelines. Unused names in pipelines are ignored, as is the name zero. After a
program pipeline object is deleted, its name is again unused and it has no contents. If
program pipeline object that is currently bound is deleted, the binding for that object
reverts to zero and no program pipeline object becomes current.
glGet() with argument GL_PROGRAM_PIPELINE_BINDING
glGenProgramPipelines(), glBindProgramPipeline(), glIsProgramPipeline(),
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms
and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
opengl.org 06/10/2014 GLDELETEPROGRAMPIPEL(3G)
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