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CentOS 7.0 - man page for glactivetexturearb (centos section 3G)

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GLACTIVETEXTUREARB(3G)							   GLACTIVETEXTUREARB(3G)

NAME
       glActiveTextureARB - select active texture unit

C SPECIFICATION
       void glActiveTextureARB( GLenum texture )

       delim $$

PARAMETERS
       texture	Specifies  which  texture  unit  to  make  active. The number of texture units is
		implementation dependent, but must be at  least  two.  texture	must  be  one  of
		GL_TEXTURE$i$_ARB,  where  0  <=  $  i	$ < GL_MAX_TEXTURE_UNITS_ARB, which is an
		implementation-dependent value.  The initial value is GL_TEXTURE0_ARB.

DESCRIPTION
       glActiveTextureARB selects which texture unit subsequent texture state calls will  affect.
       The  number  of	texture units an implementation supports is implementation dependent, but
       must be at least 2.

       Vertex	arrays	 are   client-side   GL   resources,   which   are   selected	by    the
       glClientActiveTextureARB routine.

NOTES
       glActiveTextureARB  is  only  supported	if  GL_ARB_multitexture is included in the string
       returned by glGetString when called with the argument GL_EXTENSIONS.

ERRORS
       GL_INVALID_ENUM is generated if texture is not one of GL_TEXTURE$i$_ARB,
       where 0 <= $ i $ < GL_MAX_TEXTURE_UNITS_ARB.

SEE ALSO
       glClientActiveTextureARB(3G),	      glGetIntegerv(3G),	  glMultiTexCoordARB(3G),
       glTexParameter(3G)

									   GLACTIVETEXTUREARB(3G)
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