Query: gldepthmask
OS: centos
Section: 3g
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
GLDEPTHMASK(3G) OpenGL Manual GLDEPTHMASK(3G)NAMEglDepthMask - enable or disable writing into the depth bufferC SPECIFICATIONvoid glDepthMask(GLboolean flag);PARAMETERSflag Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.DESCRIPTIONglDepthMask specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.ASSOCIATED GETSglGet() with argument GL_DEPTH_WRITEMASKNOTESEven if the depth buffer exists and the depth mask is non-zero, the depth buffer is not updated if the depth test is disabled. In order to unconditionally write to the depth buffer, the depth test should be enabled and set to GL_ALWAYS (see glDepthFunc()).SEE ALSOglColorMask(), glDepthFunc(), glDepthRange(), glStencilMask()COPYRIGHTCopyright (C) 1991-2006 Silicon Graphics, Inc. Copyright (C) 2012 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.AUTHORSopengl.org opengl.org 06/10/2014 GLDEPTHMASK(3G)
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