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SDL_VideoInfo(3)			SDL API Reference			 SDL_VideoInfo(3)

NAME
       SDL_VideoInfo - Video Target information

STRUCTURE DEFINITION
       typedef struct{
	 Uint32 hw_available:1;
	 Uint32 wm_available:1;
	 Uint32 blit_hw:1;
	 Uint32 blit_hw_CC:1;
	 Uint32 blit_hw_A:1;
	 Uint32 blit_sw:1;
	 Uint32 blit_sw_CC:1;
	 Uint32 blit_sw_A:1;
	 Uint32 blit_fill;
	 Uint32 video_mem;
	 SDL_PixelFormat *vfmt;
       } SDL_VideoInfo;

STRUCTURE DATA
       hw_available	   Is it possible to create hardware surfaces?

       wm_available	   Is there a window manager available

       blit_hw		   Are hardware to hardware blits accelerated?

       blit_hw_CC	   Are hardware to hardware colorkey blits accelerated?

       blit_hw_A	   Are hardware to hardware alpha blits accelerated?

       blit_sw		   Are software to hardware blits accelerated?

       blit_sw_CC	   Are software to hardware colorkey blits accelerated?

       blit_sw_A	   Are software to hardware alpha blits accelerated?

       blit_fill	   Are color fills accelerated?

       video_mem	   Total amount of video memory in Kilobytes

       vfmt		   Pixel format of the video device

DESCRIPTION
       This  (read-only)  structure  is  returned by SDL_GetVideoInfo. It contains information on
       either the 'best' available mode (if called before SDL_SetVideoMode) or the current  video
       mode.

SEE ALSO
       SDL_PixelFormat, SDL_GetVideoInfo

SDL				      Tue 11 Sep 2001, 23:01			 SDL_VideoInfo(3)
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