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SDL_MouseButtonEvent(3) 		SDL API Reference		  SDL_MouseButtonEvent(3)

NAME
       SDL_MouseButtonEvent - Mouse button event structure

STRUCTURE DEFINITION
       typedef struct{
	 Uint8 type;
	 Uint8 button;
	 Uint8 state;
	 Uint16 x, y;
       } SDL_MouseButtonEvent;

STRUCTURE DATA
       type		   SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP

       button		   The	mouse  button index (SDL_BUTTON_LEFT, SDL_BUTTON_MIDDLE, SDL_BUT-
			   TON_RIGHT)

       state		   SDL_PRESSED or SDL_RELEASED

       x, y		   The X/Y coordinates of the mouse at press/release time

DESCRIPTION
       SDL_MouseButtonEvent is a member of the SDL_Event union and is used when an event of  type
       SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP is reported.

       When a mouse button press or release is detected then number of the button pressed (from 1
       to 255, with 1 usually being the left button and 2 the right) is placed into  button,  the
       position  of  the  mouse when this event occured is stored in the x and the y fields. Like
       SDL_KeyboardEvent, information on whether the event was a press	or  a  release	event  is
       stored in both the type and state fields, but this should be obvious.

SEE ALSO
       SDL_Event, SDL_MouseMotionEvent

SDL				      Tue 11 Sep 2001, 22:59		  SDL_MouseButtonEvent(3)
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