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SDL_GL_LoadLibrary(3)			SDL API Reference		    SDL_GL_LoadLibrary(3)

       SDL_GL_LoadLibrary - Specify an OpenGL library

       #include "SDL.h"

       int SDL_GL_LoadLibrary(const char *path);

       If  you	wish,  you  may  load  the  OpenGL  library  at runtime, this must be done before
       SDL_SetVideoMode is called. The path of the GL library is passed to SDL_GL_LoadLibrary and
       it  returns  0  on  success, or -1 on an error. You must then use SDL_GL_GetProcAddress to
       retrieve function pointers to GL functions.


SDL				      Tue 11 Sep 2001, 23:01		    SDL_GL_LoadLibrary(3)
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