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SDL_ConvertSurface(3)			SDL API Reference		    SDL_ConvertSurface(3)

       SDL_ConvertSurface - Converts a surface to the same format as another surface.

       #include "SDL/SDL.h"

       SDL_Surface *SDL_ConvertSurface(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);

       Creates	a new surface of the specified format, and then copies and maps the given surface
       to it. If this function fails, it returns NULL.

       The flags parameter is passed to SDL_CreateRGBSurface and has those semantics.

       This function is used internally by SDL_DisplayFormat.

       This function can only be called after SDL_Init.

       Returns either a pointer to the new surface, or NULL on error.

       SDL_CreateRGBSurface, SDL_DisplayFormat, SDL_PixelFormat, SDL_Surface

SDL				      Tue 11 Sep 2001, 23:01		    SDL_ConvertSurface(3)
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