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Pampaintspill User Manual(0)					     Pampaintspill User Manual(0)

       pampaintspill - smoothly spill colors into the background

       pampaintspill  [--bgcolor=color]  [--wrap]  [--all] [--downsample=number] [--power=number]

       Minimum unique abbreviations of option are acceptable.  You may use double hyphens instead
       of  single  hyphen to denote options.  You may use white space in place of the equals sign
       to separate an option name from its value.

       This program is part of Netpbm(1)

       pampaintspill produces a smooth color gradient from all of the non-background-colored pix-
       els  in	an  input  image,  effectively	<q>spilling  paint</q> onto the background.  pam-
       paintspill is similar to pamgradient but differs in the following characteristics:

       o      pampaintspill accepts any number of paint
		    sources (non-background-colored pixels), which can lie anywhere
		    on the canvas.  pamgradient accepts exactly
		    four paint sources, one in each corner of the image.

       o      pampaintspill requires an input image while
		    pamgradient generates a new image from

       o      pampaintspill can produce tileable output and
		    can control how tightly the gradient colors bind to their source

       Results are generally best when the input image contains just a few, crisp spots of color.
       Use your drawing program's pencil tool &mdash; as opposed to a paintbrush or airbrush tool
       &mdash; with a small nib.


	      Explicitly specify the background color. color can be
		    specified using any of the formats accepted by the	ppm_parsecolor()  library
	      routine <libppm.html#colorname>  such as red or #ff0000.	If
		    --bgcolor is not specified, pampaintspill makes an
		    educated guess about the background color based on the colors in the
		    image's corners.


	      Allow gradients to wrap around image borders. That is, colors
		    that spill off the right side of the image reappear on the left side of
		    the image and likewise for left/right, top/bottom, and
		    bottom/top. --wrap makes images tileable, which is nice for
		    producing desktop backgrounds.


	      Recolor all pixels, not just background pixels. Normally,
		    non-background-colored pixels in the input image appear unmodified in
		    the output image. With --all, all pixels are colored
		    based on their distance from all of the (other) non-background-colored


	      Ignore all but number non-background-colored pixels.
		    When a large number of pixels in the input image differ in color from
		    the background, pampaintspill runs very slowly. The
		    --downsample option randomly selects a given number of colored
		    pixels to use as paint sources for the gradients and ignores the rest,
		    thereby trading off image quality for speed of execution.


	      Control how color intensity changes as a function of the
		    distance from a paint source. The default value for number is
		    -2.0, which means that intensity drops (because of the minus sign) with
		    the square (because of the 2.0) of the distance from each paint
		    source. -2.0 generally works well in practice, but other values can be
		    specified for various special effects. With very small numbers of paint
		    sources, -1.0 may produce subtler gradients, but these get muddier as
		    the number of paint sources increases. Positive numbers (e.g., 1.0 and
		    2.0) make the paint sources stand out in the output image by pushing the
		    gradients away from them.




	      ppmmake(1) ,


	      ppmrainbow(1) ,


	      pgmramp(1) ,


	      ppmpat(1) ,



       pampaintspill was new in Netpbm 10.50 (March 2010).

       Copyright (C)	       2010	      Scott	      Pakin,	       <a	    href=

netpbm documentation						     Pampaintspill User Manual(0)
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