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MONOP(6)										 MONOP(6)

       monop - Monopoly game

       /usr/games/monop [ file ]

       Monop  is reminiscent of the Parker Brother's game Monopoly, and monitors a game between 1
       to 9 users.  It is assumed that the rules of Monopoly are known.   The  game  follows  the
       standard  rules,  with the exception that, if a property goes up for auction and there are
       only two solvent players, no auction is held and the property remains unowned.

       The game, in effect, lends the player money, so it is possible to buy something which  you
       cannot  afford.	 However,  as soon as a person goes into debt, he must "fix the problem",
       i.e., make himself solvent, before play can  continue.	If  this  is  not  possible,  the
       player's property reverts to his debtee, either a player or the bank.  A player can resign
       at any time to any person or the bank, which puts the property back on the board, unowned.

       Any time that the response to a question is a string, e.g., a name, place or  person,  you
       can  type `?' to get a list of valid answers.  It is not possible to input a negative num-
       ber, nor is it ever necessary.

       A Summary of Commands:
       quit:	 quit game: This allows you to quit the game.  It asks you if you're sure.
       print:	 print board: This prints out the current board.  The columns have the	following
		 meanings (column headings are the same for the where, own holdings, and holdings
		 Name  The first ten characters of the name of the square
		 Own   The number of the owner of the property.
		 Price The cost of the property (if any)
		 Mg    This field has a `*' in it if the property is mortgaged
		 #     If the property is a Utility or Railroad, this is the number of such owned
		       by  the	owner.	 If the property is land, this is the number of houses on
		 Rent  Current rent on the property.  If it is not owned, there is no rent.
       where:	 where players are: Tells you where all the players are.   A  `*'  indicates  the
		 current player.
       own holdings:
		 List your own holdings, i.e., money, get-out-of-jail-free cards, and property.
       holdings: holdings  list:  Look	at anyone's holdings.  It will ask you whose holdings you
		 wish to look at.  When you are finished, type "done".
       shell:	 shell escape: Escape to a shell.  When the shell  dies,  the  program	continues
		 where you left off.
       mortgage: mortgage  property:  Sets up a list of mortgageable property, and asks which you
		 wish to mortgage.
		 unmortgage property: Unmortgage mortgaged property.
       buy:	 buy houses: Sets up a list of monopolies on which you can buy houses.	If  there
		 is  more  than one, it asks you which you want to buy for.  It then asks you how
		 many for each piece of property, giving the current amount in parentheses  after
		 the  property	name.	If you build in an unbalanced manner (a disparity of more
		 than one house within the same monopoly), it asks you to re-input things.
       sell:	 sell houses: Sets up a list of monopolies from which you can  sell  houses.   It
		 operates in an analogous manner to buy.
       card:	 card  for  jail:  Use a get-out-of-jail-free card to get out of jail.	If you're
		 not in jail, or you don't have one, it tells you so.
       pay:	 pay for jail: Pay $50 to get out of jail, from whence you are put on Just Visit-
		 ing.  Difficult to do if you're not there.
       trade:	 This  allows  you  to	trade  with another player.  It asks you whom you wish to
		 trade with, and then asks you what each wishes to give up.  You can get  a  sum-
		 mary at the end, and, in all cases, it asks for confirmation of the trade before
		 doing it.
       resign:	 Resign to another player or the bank.	If you resign to the bank,  all  property
		 reverts to its virgin state, and get-out-of-jail free cards revert to the deck.
       save:	 save  game:  Save  the  current game in a file for later play.  You can continue
		 play after saving, either by adding the file in which you saved the  game  after
		 the monop command, or by using the restore command (see below).  It will ask you
		 which file you wish to save it in, and, if the file  exists,  confirm	that  you
		 wish to overwrite it.
       restore:  restore  game:  Read in a previously saved game from a file.  It leaves the file
       roll:	 Roll the dice and move forward to your new location.	If  you  simply  hit  the
		 <RETURN> key instead of a command, it is the same as typing roll.

       Ken Arnold

       /usr/games/lib/cards.pck Chance and Community Chest cards

       No command can be given an argument instead of a response to a query.

4th Berkeley Distribution		   May 6, 1986					 MONOP(6)
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