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BATTLESTAR(6)									    BATTLESTAR(6)

NAME
       battlestar - a tropical adventure game

SYNOPSIS
       battlestar [ -r (recover a saved game) ]

DESCRIPTION
       Battlestar  is  an  adventure game in the classic style.  However, It's slightly less of a
       puzzle and more a game of exploration.  There are a few magical words in the game, but  on
       the  whole,  simple  English  should  suffice  to make one's desires understandable to the
       parser.

THE SETTING
       In the days before the darkness came, when battlestars ruled the heavens...

		 Three He made and gave them to His daughters,
		 Beautiful nymphs, the goddesses of the waters.
		 One to bring good luck and simple feats of wonder,
		 Two to wash the lands and churn the waves asunder,
		 Three to rule the world and purge the skies with thunder.

       In those times great wizards were known and their powers were beyond belief.   They  could
       take any object from thin air, and, uttering the word

       In  those  times  men  were  known for their lust of gold and desire to wear fine weapons.
       Swords and coats of mail were fashioned that could withstand a laser blast.

       But when the darkness fell, the rightful reigns were toppled.  Swords and helms and  heads
       of  state went rolling across the grass.  The entire fleet of battlestars was reduced to a
       single ship.

SAMPLE COMMANDS
	    take ---  take an object
	    drop ---  drop an object

	    wear ---  wear an object you are holding
	    draw ---  carry an object you are wearing

	    puton     ---  take an object and wear it
	    take off --    draw an object and drop it

	    throw  <object> <direction>

	    !	 <shell esc>

IMPLIED OBJECTS
	    >-: take watermellon
	    watermellon:
	    Taken.
	    >-: eat
	    watermellon:
	    Eaten.
	    >-: take knife and sword and apple, drop all
	    knife:
	    Taken.
	    broadsword:
	    Taken.
	    apple:
	    Taken.
	    knife:
	    Dropped.
	    broadsword:
	    Dropped.
	    apple:
	    Dropped.
	    >-: get
	    knife:
	    Taken.

       Notice that the "shadow" of the next word stays around if you want to  take  advantage  of
       it.  That is, saying "take knife" and then "drop" will drop the knife you just took.

SCORE &; INVEN
       The two commands "score" and "inven" will print out your current status in the game.

SAVING A GAME
       The  command "save" will save your game in a file called "Bstar."  You can recover a saved
       game by using the "-r" option when you start up the game.

DIRECTIONS
       The compass directions N, S, E, and W can be used if you have a	compass.   If  you  don't
       have  a compass, you'll have to say R, L, A, or B, which stand for Right, Left, Ahead, and
       Back.  Directions printed in room descriptions are always printed in R, L, A, & B relative
       directions.

HISTORY
       I  wrote  Battlestar  in  1979 in order to experiment with the niceties of the C Language.
       Most interesting things that happen in the game are hardwired into the code, so don't send
       me any hate mail about it!  Instead, enjoy art for art's sake!

AUTHOR
       David Riggle

INSPIRATION &; ASSISTANCE
       Chris Guthrie
       Peter Da Silva
       Kevin Brown
       Edward Wang
       Ken Arnold & Company

BUGS
       Countless.

FAN MAIL
       Send to edward%ucbarpa@Berkeley.arpa, chris%ucbcory@berkeley.arpa, riggle.pa@xerox.arpa.

4th Berkeley Distribution							    BATTLESTAR(6)
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