ADVENTURE(6) Games Manual ADVENTURE(6)NAME
adventure - an exploration game
SYNOPSIS
/usr/games/adventure
DESCRIPTION
The object of the game is to locate and explore Colossal Cave, find the treasures hidden there, and bring them back to the building with
you. The program is self-descriptive to a point, but part of the game is to discover its rules.
To terminate a game, type `quit'; to save a game for later resumption, type `suspend'.
BUGS
Saving a game creates a large executable file instead of just the information needed to resume the game.
7th Edition May 6, 1986 ADVENTURE(6)
Check Out this Related Man Page
passage(6) Games passage(6)NAME
passage - a game about the passage through life
SYNOPSIS
passage
DESCRIPTION
Passage is a video game written by Jason Rohrer about navigating the maze that is life and the obstacles, rewards, disappointments, chal-
lenges, relationships and the inevitable departure that is part of the adventure of life.
Passage is an art game. As a result, some people love it and some people hate it. Check out the links to places it has been discussed on
the website for some of the reactions.
The mechanics of the game are fairly simple. Your "score" is related to two things; exploration and treasure. Treasure pieces are repre-
sented by blue stars that you find in the treasure chests scattered about the maze of life's challenges. Some chests will be empty, so you
must learn which sequence of gems on the front of the chests means treasure is inside. You have the option to team up with a spouse. If
you do, exploring life will be more rewarding but some treasure will no longer be reachable. As in life, your spouse will die and that
death will slow you down. In the end, you will die alone after your 5 minutes is up.
The most interesting part about this game is the emotions it evokes within the player of the game. The ultra-low-res pixel art helps here,
by not being too distracting and by leaving plenty room for viewer interpretation.
The followup to Passage is Gravitation, another art game by Jason Rohrer.
USAGE
Passage has no command-line options.
The arrow keys move the player around.
The Esc key is used to quit the game.
The game resolution and use of fullscreen or a window can be set by editing the files in /etc/passage.
SEE ALSO
The website and discussion: http://hcsoftware.sourceforge.net/passage/
The game creators statement: http://hcsoftware.sourceforge.net/passage/statement.html
March 2008 passage(6)
Hi there..
I know this is a kind low question, but do anyone know where I can find some hints and or clues for the "adventure" game on UNIX ?
( /usr/games/adventure ).
I already searched on this forum but didnt find the answer to my question.
Thanks a lot.... (3 Replies)
Use and complete the template provided. The entire template must be completed. If you don't, your post may be deleted!
1. The problem statement, all variables and given/known data:
The course work is to implement "Colossal Cave Adventure"(350 original version) in C programming on unix... (1 Reply)