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Top Forums Web Development Google Trends: react.js angular.js vue.js Post 303033990 by Neo on Tuesday 16th of April 2019 05:00:30 AM
Old 04-16-2019
Google Trends: react.js angular.js vue.js

While I'm on the subject of Google trends, here is a global trend since 2004 comparing react.js, angular.js, vue.js

It's no secret I'm a vue.js fan and coder, but not because of the trend line (which I just saw for the first time a few minutes ago) My experience is that vue.js, a late arrival in the JS web framework space, takes the best of react.js and angular.js and does it better and cleaner. The learning curve is much less and it's really fun and easy when you get the hang of it. Seems web developers agree, according to this Google trend:

Image

.... and the same react.js, angular.js, vue.js trend over the past five years, clearly shows the interest in vue.js outpacing angular.js and react.js

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pfspanoramic(1) 					      General Commands Manual						   pfspanoramic(1)

NAME
pfspanoramic - Perform projective transformations of spherical images SYNOPSIS
pfspanoramic <source projection>+<target projection> [--width <val>] [--height <val>] [--oversample <val>] [--interpolate] [--xrotate <angle>] [--yrotate <angle>] [--zrotate <angle>] DESCRIPTION
Transform spherical maps between various projections. Currently polar (latitude-longitude), angular (light probe), mirrorball and cylindri- cal are supported. The syntax for specifying the transformation is source_projection+target_projection, where source_projection is the cur- rent mapping that source image uses and target_projection is the projection you'd like it to be transformed to. If the projection has some optional parameters, you can specify them with syntax: <source projection>/<argument>/...+<target projection>/<argument>/... As of now only angular supports a parameter - angle - which defines how many degrees from the viewing direction the projection should cover, e.g. angular+angular/angle=180 converts angular image to show only half of a hemisphere around the viewing direction. OPTIONS
--width <val>, -w <val> --height <val>, -h <val> Make the target image respectively <val> pixels wide and/or high. If only one is specified, the other is computed from the target projection's typical W/H ratio. If neither is specified, the width is taken from the source image and height is computed as above. --oversample <val>, -o <val> Oversample each target pixel <val>x<val> times, improving quality in areas that are scaled down with respect to the source image. Reasonable values are 2 to 5, while setting it higher may make the reprojection unbearably slow. --interpolate, -i Use bilinear interpolation when sampling the source image. Increases quality in magnified areas. --xrotate <angle>, -x <angle> Rotate the spherical image <angle> degrees around X axis. --yrotate <angle>, -y <angle> Rotate the spherical image <angle> degrees around Y axis. --zrotate <angle>, -z <angle> Rotate the spherical image <angle> degrees around Z axis. EXAMPLES
pfsin grace_probe.hdr | pfspanoramic angular+polar -i -o 3 -y 90 -w 500 | pfsout grace.hdr Transform grace angular map to polar (latitude-longitude) projection applying bilinear interpolation and 3x3 oversampling, while rotating it by 90 degrees around Y axis. The image will be resized to 500x250 pixels (as the polar projection has 2:1 width-to- height ratio) and finally saved in grace.hdr. SEE ALSO
pfsin(1) pfsout(1) BUGS
Please report bugs and comments to Miloslaw Smyk <thorgal@wfmh.org.pl>. pfspanoramic(1)
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