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Full Discussion: Where have all my Bits gone?
Contact Us Post Here to Contact Site Administrators and Moderators Where have all my Bits gone? Post 302948594 by Smiling Dragon on Tuesday 30th of June 2015 06:08:14 PM
Old 06-30-2015
Question Where have all my Bits gone?

Hi there admins/moderators,

I've just found that all my bits have vanished... both Savings and Checking accounts are showing '0' as the balance. I initially thought it was nefarious carry-on to blame but I can't see any evidence of a transfer out. Then I figured that bits had been decommissioned but can't see any indication of that in the forums. Now I'm assuming it's some kind of glitch.

The last thing I did with them was to move a bunch of bits into Savings some time ago (a bunch of months back).

Any one know what the story is here?

Cheers,
Smiling Dragon
 

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GLSTENCILMASK(3G)						  [FIXME: manual]						 GLSTENCILMASK(3G)

NAME
glStencilMask - control the front and back writing of individual bits in the stencil planes C SPECIFICATION
void glStencilMask(GLuint mask); PARAMETERS
mask Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. DESCRIPTION
glStencilMask controls the writing of individual bits in the stencil planes. The least significant n bits of mask, where n is the number of bits in the stencil buffer, specify a mask. Where a 1 appears in the mask, it's possible to write to the corresponding bit in the stencil buffer. Where a 0 appears, the corresponding bit is write-protected. Initially, all bits are enabled for writing. There can be two separate mask writemasks; one affects back-facing polygons, and the other affects front-facing polygons as well as other non-polygon primitives. glStencilMask() sets both front and back stencil writemasks to the same values. Use glStencilMaskSeparate() to set front and back stencil writemasks to different values. NOTES
glStencilMask() is the same as calling glStencilMaskSeparate() with face set to GL_FRONT_AND_BACK. ASSOCIATED GETS
glGet() with argument GL_STENCIL_WRITEMASK, GL_STENCIL_BACK_WRITEMASK, or GL_STENCIL_BITS SEE ALSO
glColorMask(), glDepthMask(), glStencilFunc(), glStencilFuncSeparate(), glStencilMaskSeparate(), glStencilOp(), glStencilOpSeparate() COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/. [FIXME: source] 05/30/2012 GLSTENCILMASK(3G)
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