Ok here's the situation
We have an application that our users log into over the network to one of our unix boxes (Solaris 8). I had this situation occur the other day where an user claimed that he totally shutdown the app because it froze up and wasn't able to log back in.
I performed a... (1 Reply)
Hi
I have apeculiar problem with sockets.
I have a shared object for my client program.
when I send a request to the server, it is suppose to process and sends back the result string to the client.
For the first request, it is working fine i.e. client sends the req. and gets the... (1 Reply)
Hi,
Am very new to socket programming.
When we use UDP sockets to communicate between two processess,
will both the client/server socket be able to send/recv ?
meaning can sendto()/ recvfrom() be used on both server and client?
It could be useful even if anybody provide some link on socket... (1 Reply)
I'm new to socket programming. Have a basic doubt.
I have a structure(global) at the server side.
I have two different client connecting to the server. Will the changes made by one client on the structure be visible to the other client when it accesses the same client? I'm creating a STREAM... (3 Replies)
Hi,
I was porting ipv4 application to ipv6; i was done with TCP transports. Now i am facing problem with SCTp transport at runtime.
To test SCTP transport I am using following server and client socket programs. Server program runs fine, but client program fails giving Invalid Arguments for... (0 Replies)
Problem
- Linux Client/Server Socket Application: Preventing Client from quitting on server crash
Hi,
I am writing a Linux socket Server and Client using TCP protocol on Ubuntu 9.04 x64.
I am having problem trying to implement a scenario where the client should keep running even when the... (2 Replies)
char name;
printf ("Welcome to the server \n");
printf ("Enter user name: \n");
scanf ("%c", &name);
how can client send name to server:what should be the code?
int send ( int sid , const char ∗buffer Ptr , int len , int f l a g )
how can client receive ack from... (1 Reply)
hei,
i want to enter name and read it by client server socket program after checking name validity put the password and check.if ok than server clirnt say correct other wise incorrect.
below my code:
char name;
printf ("Welcome to the server \n");
printf ("Enter user name: \n");
scanf... (1 Reply)
Hello people.
I'm trying to do something like a search engine.
Server runs in the background by using ./server & which has data from a textfile stored in an array.
Client then runs by using ./client
It will then prompt "Search for:"
For example, if I searched for Products called Instant... (0 Replies)
I'm trying to make a "dual/server client" (ipv4,ipv6) with sockets in linux but i don't know how to join both codes. I have a dual client ipv4 and ipv6, but i have problems with the server if you notice the only difference between them it's the AF_INET (pf_inet ipv4, and if_inet6 ipv6) and the port... (3 Replies)
Discussion started by: godna
3 Replies
LEARN ABOUT OPENSOLARIS
auscope
AUSCOPE(1) General Commands Manual AUSCOPE(1)NAME
auscope - Network Audio System Protocol Filter
SYNOPSIS
auscope [ option ] ...
DESCRIPTION
auscope is an audio protocol filter that can be used to view the network packets being sent between an audio application and an audio
server.
auscope is written in Perl, so you must have Perl installed on your machine in order to run auscope. If your Perl executable is not
installed as /usr/local/bin/perl, you should modify the first line of the auscope script to reflect the Perl executable's location. Or,
you can invoke auscope as
perl auscope [ option ] ...
assuming the Perl executable is in your path.
To operate, auscope must know the port on which it should listen for audio clients, the name of the desktop machine on which the audio
server is running and the port to use to connect to the audio server. Both the output port (server) and input port (client) are automati-
cally biased by 8000. The output port defaults to 0 and the input port defaults to 1.
ARGUMENTS
-i<input-port>
Specify the port that auscope will use to take requests from clients.
-o<output-port>
Determines the port that auscope will use to connect to the audio server.
-h<audio server name>
Determines the desktop machine name that auscope will use to find the audio server.
-v<print-level>
Determines the level of printing which auscope will provide. The print-level can be 0 or 1. The larger numbers provide greater
output detail.
EXAMPLES
In the following example, mcxterm is the name of the desktop machine running the audio server, which is connected to the TCP/IP network
host tcphost. auscope uses the desktop machine with the -h command line option, will listen for client requests on port 8001 and connect
to the audio server on port 8000.
Ports (file descriptors) on the network host are used to read and write the audio protocol. The audio client auplay will connect to the
audio server via the TCP/IP network host tcphost and port 8001:
auscope -i1 -o0 -hmcxterm
auplay -audio tcp/tcphost:8001 dial.snd
In the following example, the auscope verbosity is increased to 1, and the audio client autool will connect to the audio server via the
network host tcphost, while displaying its graphical interface on another server labmcx:
auscope -i1 -o0 -hmcxterm -v1
autool -audio tcp/tcphost:8001 -display labmcx:0.0
SEE ALSO nas(1), perl(1)COPYRIGHT
Copyright 1994 Network Computing Devices, Inc.
AUTHOR
Greg Renda, Network Computing Devices, Inc.
1.9.3 AUSCOPE(1)