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Top Forums Programming Client/Server Socket Application - Preventing Client from quitting on server crash Post 302348293 by Zykl0n-B on Thursday 27th of August 2009 10:57:41 PM
Old 08-27-2009
I don't think this is possible.

Not to keep the client socket waiting for "nothing", that's totally possible, of course. If you are learning network programming, you may know a few about TCP/IP protocol stack.

If your client/server application communicate using UDP as transport protocol, excuse me then, it's possible. But if your application communicates using TCP as transport protocol, you're doing nothing keeping the client waiting for data that isn't going to arrive.

TCP uses sequence and acknowledgement numbers, on a server "crash" the application will need to be restarted. at this point, the server will start NEW connections, and forget about the previous ones.

The client application will be sending ack's or data to a connection that is no longer available, and the server will ignore the client. so, you are using UDP, right?

Last edited by Zykl0n-B; 08-28-2009 at 12:05 AM..
Zykl0n-B
 

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in.echod(1M)						  System Administration Commands					      in.echod(1M)

NAME
in.echod - UDP or TCP echo protocol service daemon SYNOPSIS
in.echod FMRI svc:/internet/echo:default DESCRIPTION
FMRI stands for Fault Management Resource Identifier. It is used to identify resources managed by the Fault Manager. See fmd(1M) and smf(5). The in.echod service provides the server-side of the echo protocol. This protocol is used for debugging and bandwidth measurement and is available on both TCP and UDP transports, through port 7. The in.echod service is an inetd(1M) smf(5) delegated service. The in.echod detects which transport is requested by examining the socket it is passed by the inetd daemon. TCP-based service Once a connection is established, the in.echod echoes any data received from the client back to the client. The server echoes data until the client program terminates the connection. UDP-based service The in.echod listens for UDP datagrams. When a datagram is received, the server creates a UDP datagram containing the data it received and sends it to the client. ATTRIBUTES
See attributes(5) for descriptions of the following attributes: +-----------------------------+-----------------------------+ | ATTRIBUTE TYPE | ATTRIBUTE VALUE | +-----------------------------+-----------------------------+ |Availability |SUNW | +-----------------------------+-----------------------------+ |Interface Stability |Evolving | +-----------------------------+-----------------------------+ SEE ALSO
inetd(1M), attributes(5), smf(5) RFC 862 SunOS 5.10 23 Aug 2004 in.echod(1M)
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